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And you seem to fail to grasp that for casual players some rewards WILL fall outside of the time frame that makes the reward worthwhile for them strive for at the current time. And that that is completely reasonable to expect out of an MMO that’s not on it’s death bed. And with talk of another expansion pack coming, GW2 is not on its death bed.
And you failed to read the word REQUIRED. You aren’t required to max out the PIPS per tick in order to progress in whatever it is that you want. And maybe that was INTENTIONAL. Maybe ANet did not want a majority of players to max out the PIPS per tick. To always give players a drive to play more. And that is the goal of any MMO: to get players to play more. Just because a cap exists, doesn’t mean that ANet expects many players to hit it. To have an urge to move to the outnumbered map – if you’re at cap, where’s the reward for going to an outnumbered map?
And maybe the point about long term goals wasn’t a counter to the fact that it’s currently the first of it’s kind. And I hope they introduce similar mechanics to PvE and PvP. ANet’s allowed to introduce things that do not have something similar in game. They wouldn’t be able to come up with wildly new content or reward schemes if they were locked into keeping everything comparable at every step of the way.
You said there shouldn’t be rewards that can’t earned in a reasonable time frame. So I assumed based on your current position that the time it takes to earn the T3 armor is not a reasonable time frame to you. Therefore, anything that would award players at higher ranks would therefore also be earned in an unreasonable time frame for you.
Or are you just not communicating well that you feel the rank and what not for the T3 armor is fine, you just don’t like the speed at which PIPS are earned? With threads being merged, it’s harder to keep track of who has what exact position.
I wouldn’t have a problem with base PIPS being raised. That way players can still feel some sense of progress without feeling the need to max out. So if the current spread in min PIPS and max PIPS is 10, if the base PIPS are increased by 10, then the max would be raised by 10 as well. 10 is just an example and not necessarily the value that should be used.[/quote]
Where did I imply ALL rewards should be acquired fast, or fall within a current time frame for casual players? Of course rewards such as the last tier or third will take a long time, and there’s nothing wrong with that. It takes 4+months to get the legendary armor, and a few months to get the backpieces. Yet, you’re able to expedite that process reasonably well.
The point is being made is acquiring pips, to go through a tier and pass through wood for example requires a great amount of time, which others have noted as 40hrs+. I asked you where is that present in any game mode that actually has also long term goals, you couldn’t even answer and act obtuse like I’m asking for a 30kAP armor set to be awarded to people who don’t put the time into AP chasing. I even made it clear to you that I’m not talking about T3 armor, I’m talking about T2 or weapons for example, and put it into prospective that it takes a week to just get one T2 boot.