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Casual opinion: I never feel like I "won"

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Posted by: MuteClown.2845

MuteClown.2845

The score system, is just useless tbh; its good practice to ignore it. It doesn’t give any helpful feedback to the player on their performance, if anything when you see very high scores you know that person is not contributing to the team; and is Glory whoring. The points should resemble to performance of the player, and how much he/she is contributing to the team. I really do believe this to be one of the major faults with the game, primarily due to the fact that it produces a counter productive thinking of the player. Not only that but once that player starts to move into tournament play, and going up against teams who think on winning not scoring points. They will just get steam rolled, this is what i see when im in free tournaments.

Who hasn’t often seen the same old noob thinking in free tournaments, 5 mine…. waiting to cap, then 5 boss, then 5 mid… oh they lost mine. It not something players are even trying to progress, since they’re getting their points and saying, “omg, why we loose you noobs”. The only answer for them would be, you lost because you listened to the game. The game system is stunting players growth, not only for low level players, but as you progress you want to use the stats the game collects to help determine how to become better.

The states and points, hold very little information useful for determining your progress as a player. Not only does it provide no help for the individual, but less help for the team, how are you suppose to know who needs to pick their game up?

Things that need to be taken into account:
-Damage done to target
-Damage done to target while he is downed
-Healing/Mitigation done. (reflection,protection,block..)
-Revive healing done
-Stomps

I would want to get rid of the system, where i can auto attack few times and get full points for the kill. Part points should be awarded, for low damage, if any at all.

GW2 PVP Feedback [Merged Topics]

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Posted by: MuteClown.2845

MuteClown.2845

I think every sPVPer feels like we are being punished for wanting to sPVP. One thing that i think wont take much effort on behalf of the devs, but will create a major boost for the competitive player, is a private tournament system. This allows the players to actually hold events and matches in a fairly controlled manor, without having to create a whole new feature like private rooms. It can work just like the tournament system that is already in place, but use an invite system to create the list of 8 teams.

I’d rather not see an official ladder implemented in GW2, but rather allow the leagues to do this instead. One thing i don’t want to see in the game is, new players that are actually good, being punished for not have started playing the game earlier. This really doesn’t matter for me, but is does matter if we are to maintain a growth in competitive players coming into the game. If a ladder did become present for it to be reset every couple of months.