(edited by Muzical.1396)
Showing Highly Rated Posts By Muzical.1396:
In the case of LS specifically, maybe when the ranger rezzes in, “Do you want to stow your pet for the duration of this event?” A band-aid like that would’ve made Canach a lot easier.
*Profession-based dailies. Yes, I have one of every class, but I also paid RL $ for the gems to do that; not everyone can and it’s not fair to them if they can’t get daily because of it. To say nothing of being unbalanced.
*No more hot-join Play Now button where I’m just automagically matched with people at my sPvP level. While, yes, every now and again it might do me some good to see how someone of Dragon rank does their schtuff, too many dailies and achieves are tied to WINNING, and I can’t. I also don’t want to BE that OP person to someone just starting out =-\
*The old daily system (think over a year and a half ago, when we still had Glory and all that,) was easy, you could get in and out, done. The new system is almost impossible to get unless you manage to beat bots as one of the “profession of the day” classes or join a server and happen to be the right class on the right side just as that team wins two seconds after you load in.
*BOTTERS!!!!!! FOR THE LOVE OF ALL THAT IS SHINY AND ON FIRE! I used to PvP all the time, but now it’s just not worth the headaches. I can’t win against someone’s CPU, period. (Seriously, anet; check my pre-2015 win/lose ratio to now.)
*I PERSONALLY hate spectator mode; too open to cheating. Anyone can stalk someone when they have a guildie spectating and reporting over TS or gchat.
*Almost impossible to find an open server, as in <10 people so you can actually PLAY, after reset; NEVER had this problem before—WTH?! Maybe set up dedicated public servers for dailies and don’t allow accounts on them that have finished those dailies?
*I’m consistently told that arenas are the only “real” place to play now, though botters exist there, too, but I just don’t like arenas. What happened to just being able to PLAY????
And all of that’s just off of the top of my head right after work. I’m sure once I get home and try to play, I’ll remember other things… About the ONLY thing to like about sPvP right now vs. my other MMO addiction, SWTOR, is that, for hot-join, there’s no queue. Otherwise? Forget it
Speaking as someone who only does PvP casually for the achievements involved and, yes, the rank involved, removing rank progression and the earning of new finishers is a horrible idea.
I hate ladders, and no matter what I’m certain I’ll completely ignore whatever form of ladder you eventually put in the game. I would hate the ladder even more if it took away a form of reward which I can actually look forward to playing PvP for.
^ That
I’ve liked sPvP precisely because it was 100% divorced from PvE, and now that’s going away, and if Skill Points will have ANY part of it, well thank you, ArenaNet, for punishing me for my sPvP main not being my PvE main. (Map-clearing is just about the most boring mechanic I’ve ever found in a game, and that I’d have to do so to get my sPvP main extra skill points ticks me off; I don’t use her in PvE enough to get them through leveling, either.) I played sPvP on my lunch breaks at work, and I liked it because it rewarded persistence and dailies and monthlies could be slowly worked on in that hour timeframe. The leaderboards were something I could happily ignore, since nothing about them affected me in-game anyway.
I’ve only been playing since April, not launch or beta, and I didn’t start doing sPvP until a now-former guildmate introduced me to it, and I didn’t start sPvPing too regularly until I created my ranger. (Elementalist is hard as is, and in sPvP where I’m not up against some idiot AI, I was going squish more often than not.) I main the ele in PvE, but ranger in sPvP and since it all went into one big account-based pool, it didn’t matter on which toons I sPvP’d or how often, and I could use a toon who wasn’t even high enough level to HAVE skill points in PvE with no penalty. The second you introduce any PvE skill points, though, that separation, for me the strongest “sell” of sPvP, is violated. So I feel that I’m being “punished” in various ways for not playing PvE in a certain way and from not being in the game since launch.
If players have been farming Skyhammer, and I have no idea how they would (this thread is the first I’ve heard of it,) punish them and them alone and leave me out of it. I’d also like to throw out there that punishing EVERYONE for the behavior of a few gives me little initiative to report someone I DO see exploiting the system; if I report them, I’ll be punished in your next patch even though I didn’t do anything wrong.
This whole sPvP “roadmap” is one unmitigated disaster after another and after the December 10th patch starts the train, I’m leaving GW2. Thank you, ArenaNet, for ruining it; the Scarlet cancer had already mostly ruined PvE for me, y’all let her infect WvW, also, and sPvP was the only thing I really “had left.” (The PvE “rebalance” destroying my builds didn’t help, either.)
(edited by Muzical.1396)
I’m inclined to think that the core of the issue is who makes decisions for ranger vs. who plays rangers; they’re not the same.