It is so fearsome, brutal and agile, that no one say it’s name out loud.
They are afraid of their wrath so just call them DeX. But the real name is Dexterity Overload.
Better filters in shops.
For example i am on elementalist and i don’t wan’t to see any heavy, medium armor, other weapons witch don’t suits me.
And in black market too better filters and would be great to see recent items i bought for fast buy.
Thx for reading
Just leave desolation and seafarers.
hmm it would be interesting to see how 6 options work out and it could reward with some kind of amount of wxp.
Just imagine no more blobs just 10ish people carrying suppply to there keeps
So you will try recreated WW2 in GW2 if you know what i mean
ye i was think that anet will do something simmilar when they anounced private arenas. But was so wrong. It would be good to have some gvg (Guild Vs Guild) in game witch is called Guildwars.
In other words it would be nice to have some guild wars in guildwars 2. oh the irony
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U guys have vacation or something?
Some parts of France are still on Easter Vacations indeeed. Moreover May 1st being a wednesday, lots of people took days off (same for next week with 2 days off in the middle of the week).
Witch weekdays next week FR will be off real live and on gw2?
Go to eu server you can do the night shift and probably push up tier any server you join go to Vabbi they realy need help
Only WvW player will defend hills with one superior arrow cart from massive blob.
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Post patch? Easy.The ones that can drop an arrow cart faster and run suply fastest.
So true so its elementalis, thief, mesmer, maybe warior
Ranger is no needed in wvw at all arrow carts took there job and do it 80% better
even chuck noris is in down state from arrowcarts
And even hittler joke. Good memes guys. I hope you get hills
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Ye it would be great to go tear up. But it’s hardly posible soon because of anet ranking formula of the servers. At least enemy started to show little more tacticts and trying to learn. But still blobing, garison blob fight and server lag yesterday was fun killers.
I hope update won’t screw up things more.
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Earlier we started this round, kinda better than usual on reset in my case. What about you?
You can abuse this thing so no changes should be made in my opinion.
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I created my on thread on similar problem just now read yours
https://forum-en.gw2archive.eu/forum/game/suggestions/Macro-or-visible-bag/first#post1898412
in future they could release, new part off gw2 and just flood all old areas (joke)
I think is good idea because underwater combat is little bit left out on this game.
Just imagine underwater wvwvw map ;D
Hi i would like to see some kind of macros witch can do this kind of stuff:
1. eat food , oils, crystal or other consumable just by clicking on macro, not going to inventory searching for consumables clicking one serching for other. (it would be great if you can make a loop if food end’s it outo reuses, but it will cause some other bad stuff similar to botting, if you enable loops, so it would be better if you could get some text on sceen or in chat from macro that say your food ended or something)
2. Armor, weapon change when you are not in combat, by one click, not going to inventory searching for weapons, armor if they look same it takes some time.
3. Auto message if you are for excample dungen lover you can write difrent messeges for difrent dungen.
4. Your trait changes when you have reseted your trait point you could by clicking macro auto have your build you wana change.
Ps.: I don’t what macro that can use skills, because I played wow, i liked macro but they are big game changer, because if you know your character well and know how to create good macro you probably need about 3-5 macro defending on class to be a very good player and don’t use no macro skils. And the other think if you make skill macro it can make botting easyer.
IF game developers don’t whant to ad macro to game i just suggest adding “Visible bag” witch would equipt in inventory and show up in right side above map.
Sorry for bad english.
Thanks for reading and good luck.
http://gw2buildcraft.com/calculator/ this site has this stat Damage Reduction, or is it inacurate?
Blobing is happening because skilled played are to good and the not so good players can’t handle them and they use there number to make skilled players get skill lag.
I think game creators wanted to make game more tactical, not no thinking one skill spamming, lagging server and winning only, because they have biger number witch meaning more player can some time use skills and so win the fight because other team has skill lag and get less skills out, because they have less numbers.If you are fan of blobing you need auto target on, auto attack on first skill and run next to commander tag and don’t think leave thinking to commander if you are thinking you probably are to away from commander by that time.
If it’s to hard for you to understand what i am saying i will write it simple W Tab.So to destroy blob is simply let the blobers think and from thinking they will stop blobing and became good players by thinking how to play.
Yes, there is a giant conspiracy by all casuals to blob up and lag everything to death for everyone including themselves. /rolleyes.
I guess it’s a matter of perception. I haven’t had this much fun with a PvP game since shadowbane/daoc era of MMOs personally, but large battles are what get my adrenaline going, arena PvP and even fights bore me to tears, I’d rather be an underdog or top dog fighting off 2 servers.
To each their own I guess is my point, but don’t say they are causing the skill lag on purpose :P that’s A’nets bag of worms.
Maybe blob commanders know how there tactic works, but like I said there is skilled players and not so good players, because they are not thinking how to play, so probably they don’t even know how there tactics works and what is the main power of it
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[DeX]
GvWvW:
EB fun
http://www.youtube.com/watch?v=t2inW9-aLOs
Camping
http://www.youtube.com/watch?v=ZjnvX-uB6qY
SM defence
http://www.youtube.com/watch?v=C9l_DgiyiOQ
DeX vs Opt/VcY/sin
http://www.youtube.com/watch?v=Yf4qJR8896Q
The Day before and after end of culling
http://www.youtube.com/watch?v=yHJurk-qGac&feature=youtu.be
First day in Far shiverpeak
http://www.youtube.com/watch?v=Ppc6jNJAySw&feature=youtu.be
You shall not pass
http://www.youtube.com/watch?v=pxGMHb5FOt4&feature=youtu.be
GvG:
[DeX] vs [Rise]
http://www.youtube.com/watch?v=DXheNWr-7C4
[DeX] vs [BL]
http://www.youtube.com/watch?v=joj-1OYYy8M
[DeX] vs [Aba]
http://www.twitch.tv/veffes/b/395154405
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Blobing is happening because skilled played are to good and the not so good players can’t handle them and they use there number to make skilled players get skill lag.
I think game creators wanted to make game more tactical, not no thinking one skill spamming, lagging server and winning only, because they have biger number witch meaning more player can some time use skills and so win the fight because other team has skill lag and get less skills out, because they have less numbers.
If you are fan of blobing you need auto target on, auto attack on first skill and run next to commander tag and don’t think leave thinking to commander if you are thinking you probably are to away from commander by that time.
If it’s to hard for you to understand what i am saying i will write it simple W Tab.
So to destroy blob is simply let the blobers think and from thinking they will stop blobing and became good players by thinking how to play.
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Read signature
I see no one got interested so maybe I explaine. Now in WvWvW biggest problem in my opinion is blobing witch makes skill lag and fps drop and makes game not enjoyable.
It happens because all pugs follow the commander tag.
And wvwvw guild follow target tag on there private commander witch isn’t displayed on mini map. For example if wvwv guild commander turn on this tag a lot of people starts to follow them and in the normal fight pugs wich are low levels or are wearing berseker gear (glass cannons) only rally the enemy and only helps enemy.
Main reason why i think it should be private or guild commander tag:
See guild commander on mini map.
Commander could check supply without drowing pugs attention or even enemys attention if someone is streaming the gameplay and has no cover for map so enemy watching the stream can see.
Could make big fight more tactical.
Reduce blobing.
Blobing is happening because skilled played are to good and the not so good players can’t handle them and they use there number to make skilled players get skill lag.
I think game creators wanted to make game more tactical, not no thinking skill spamming, lagging server and winning only, because they have biger number witch meaning more player can some time use skills and so win the fight because other team has skill lag and get less skills out, because they have less numbers.
But the number tells you EXACTLY how much it reduces damage. If you have 2000 armor, the damage you receive is divided by 2000. It you have 2500 by 2500 and if you have 3000 by 3000.
Can you explain, because i didn’t get it. I got this if you have let’s say 3000 and you get damage 2500. That means 2500/3000=~0,83 and what does this number means ?
Can you write some kind of formula.
Thanks for anwsers
It shloud be same as original commander tag or maybe other color, but only viewable to guild members. It could be button create guild squad, but you must own normal commander tag to get this option.
I suggest to write in stats meniu [H] Armor stat not in numbers, witch doesn’t tell much to me, to % witch writes how much it reduces incoming damage.
I kinda agree with you, but I think it would better in my opinion to have some kind of points, but simpler.
For example server change tier every 2 or 3 reset, first in last out system. In other word evere week first server gets 3 point, second 2, third 1, after 3 resets we sum the score, and first go up tier last drop downs tier, if equal sum wvwvw capping points at the end of the matches to know servers place.
Because it’s borring to fight same enemy for moths
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