Showing Posts For Nazarenus.8914:
Then what’s the point in playing then if bad players know they suck?
Well, here’s my two cents on what I think should be implented for the classes.
Guardian
Flail (One-Handed) – Melee/DPS
Lance (One-Handed) – Melee/Control (Equip with Shield to change Skills 4 & 5).
Warrior
Brass Knuckles (Two-Handed) – Melee/DPS
Battle Pillar (Two-Handed) – Support/Damage
Thief
Katana (Two-Handed) – Melee/Condition
Double Bladed “Swallow” (Two-Handed) – AOE/Condition
Ranger
Crossbow (One-Handed/Off-Hand) – Ranged/Damage/Control
Great Axe (Two-Handed) – Melee/Damage
Engineer
Buzzsaw Kit – Melee/AOE
Arm Cannon Kit – Ranged/Burst/Condition
Mesmer
Whips (Off-Hand) – Control/Support
Quarterstaff (Two-Handed) – Melee/DPS
Elementalist
Tomes (Off-Hand) – Ranged/Condition/Damage
Shields (Off-Hand) – Support
(It’s diffucult to expand on this class. Feel free to add on to the Elementalist.)
Necromancer
Iron Fang Claws (Two-Handed) – Melee/Condition/Damage
Scythe (One-Handed) – Melee/Damage
Orb (Off-Hand) – Ranged/Damage
Your thoughts?
Then what’s the point in playing then if bad players know they suck?
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