Showing Posts For Neb.5347:

Moa Morph is the definition of an IWIN button

in Mesmer

Posted by: Neb.5347

Neb.5347

When I first saw the moa morph, I was under the assumption that it acted like a Mage’s polymorph or a Shaman’s Hex from WoW. I was very surprised to find out that no amount of damage broke the Moa Morph.

Mesmer is one of the classes I PvP with, and I rarely ever use Moa because it feels wrong :P.

I do use it on Necro’s just to watch all their pets die. Thats just too tempting to not do.

I do believe Moa Morph should break on X amount of damage. It would still be very useful in combat.

sPvP is Ruining my Marriage :(

in PvP

Posted by: Neb.5347

Neb.5347

The best way to be on the team of your friend is to join a PvP server with an odd number of players in it (9,11,13) THat way you will probably be able to be on the same team. When the map switches, you can hit B immediately and probably switch teams before others join as well.

Jon Peters talks spvp - mesmer on trebs, bunkers op, etc.

in PvP

Posted by: Neb.5347

Neb.5347

Wow!

I pointed out that that “interview” (reddit one) had many ortographic and grammar mistakes which led me into believing it was a fake and my post got deleted? How does that not provide contribution when it’s a valid question in regard to thread’s subject?!

I’m speechless for the mods here.

The mistakes that “Jon” makes are pretty embarrassing. I really believed it was a 10 year old.

I think it is quite possible that it is fake, at least for Jon’s sake.

Let’s look at a few of these mistakes:
“if we merged heart we woulrd just have 20 overflows instead. so still only see some people and no choerence”

Woulrd? Choerence?

“i mean seeing the same peoply so you can form a community”
Peoply? Really? Y isn’t even close to E on the keyboard.

“bunker guardian has to much retal period. obviously. frankitteno much prot also. but that is not the heart of the matter. the core problem is real. because with it, bunker builds eliminate spike builds from the meta game. which in turn makes bunker builds OP. so the counter to them is beeing countered by them. aka balance problem. defensive builds are important, they help establish strategies. but they are als determining the entire meta right know.”

Pretty much all of this is fail.

“more buf fixes for necor coming. i feel like we got some good bugs out this week.”

“because u have WvW and the game isnt designe for open pvp.”
“um ho do you not?”
“and you can do that in WvW in fact. i do that every time i log into WvW. you can absolutely gank in WvW. the only reason for not beeing able to is if you are sucking. plain and simple. it the truth, i call it like i see it”

All of these quotes look like a 10 year old texting on their iPhone. I would think a professional would speak correctly, at least to show us that he/she is somewhat intelligent.

I almost hope that this is fake. Most companies don’t allow this type of texting-speech to be used.

I’m glad I’m not the only one here that noticed how bad the grammar was in this Q&A conversation. Perhaps we should not take it too seriously, as it may not have been legit. After all, Jon’s forum posts are far more coherent and correctly written.

love these grammar losers. He comes online and posts in chat, people cry he doesnt use proper spelling. Had he not spoken at all you’d be crying zomg they dont communicate with their players ever.

lose-lose

Dear Jon, next time you come online even though you are getting asked 10 questions per second make sure you take the time to use proper sentence structure, spelling, and punctuation to not make whiners upset.

I can type extremely fast and still maintain proper sentence structure and grammar/spelling. He literally types like a 10 year old in this Q&A. A representative of a company is not supposed to type like a 10 year old on his iPhone. It makes him/her appear uneducated. No company tolerates this style of writing.

It’s not like he is making subtle errors, the are errors are extensive. I simply was unsure if this was actually Jon, due to the amount and degree of errors in his messages.

Jon Peters talks spvp - mesmer on trebs, bunkers op, etc.

in PvP

Posted by: Neb.5347

Neb.5347

Wow!

I pointed out that that “interview” (reddit one) had many ortographic and grammar mistakes which led me into believing it was a fake and my post got deleted? How does that not provide contribution when it’s a valid question in regard to thread’s subject?!

I’m speechless for the mods here.

The mistakes that “Jon” makes are pretty embarrassing. I really believed it was a 10 year old.

I think it is quite possible that it is fake, at least for Jon’s sake.

Let’s look at a few of these mistakes:
“if we merged heart we woulrd just have 20 overflows instead. so still only see some people and no choerence”

Woulrd? Choerence?

“i mean seeing the same peoply so you can form a community”
Peoply? Really? Y isn’t even close to E on the keyboard.

“bunker guardian has to much retal period. obviously. frankitteno much prot also. but that is not the heart of the matter. the core problem is real. because with it, bunker builds eliminate spike builds from the meta game. which in turn makes bunker builds OP. so the counter to them is beeing countered by them. aka balance problem. defensive builds are important, they help establish strategies. but they are als determining the entire meta right know.”

Pretty much all of this is fail.

“more buf fixes for necor coming. i feel like we got some good bugs out this week.”

“because u have WvW and the game isnt designe for open pvp.”
“um ho do you not?”
“and you can do that in WvW in fact. i do that every time i log into WvW. you can absolutely gank in WvW. the only reason for not beeing able to is if you are sucking. plain and simple. it the truth, i call it like i see it”

All of these quotes look like a 10 year old texting on their iPhone. I would think a professional would speak correctly, at least to show us that he/she is somewhat intelligent.

I almost hope that this is fake. Most companies don’t allow this type of texting-speech to be used.

I’m glad I’m not the only one here that noticed how bad the grammar was in this Q&A conversation. Perhaps we should not take it too seriously, as it may not have been legit. After all, Jon’s forum posts are far more coherent and correctly written.

(edited by Neb.5347)

Bleed Thief D/D & P/P [PvP movie]

in Thief

Posted by: Neb.5347

Neb.5347

Won’t let me edit my post…

Anyway, I use the Scorpion wire as an interrupt instead of the pistol daze. It works out pretty well and screws over people that think they can stand at a high ground and shoot at me

Bleed Thief D/D & P/P [PvP movie]

in Thief

Posted by: Neb.5347

Neb.5347

This is a good build, but the second pistol is kind of useless. I go D/D P/D. That way you still get the ability to cripple and invis one more time if you are in an oh kitten situation. You can also teleport around wit the P/D 3 ability.

Death Blossom build

in Thief

Posted by: Neb.5347

Neb.5347

“This video contains content from Ultra Records (MVR), who has blocked it in your country on copyright grounds”

Can’t see it

Give us some Hope - Mesmer/Thief/Guardian

in PvP

Posted by: Neb.5347

Neb.5347

I really don’t think so, it is more that engi is not nearly as popular and is far more complex then those professions.

Engi can be VERY tanky

Engi Has the best CC and control

Engi has some of the best condition and is easy to apply

Engi has the highest burst potential

They are amazing but most everyone who plays them are simply horrible. This is is mainly due to high skill cap and not popular profession.

Guardian I feel can be on equal footing with an engi and guardians are also vastly easier to play and more popular which leads to people focusing on the guardian and simply overlooking the engi.

Warriors are not as good as engi right now but again take one of the most played professions that is overall rather simple and you have a lot of QQ on the warrior, not to mention the fact that a lot of people even though they don’t admit it, are terrible at pvp. They then complain about broken warriors with 100B which is laughable to people who know what they are doing.

Engineers are def. one of the best classes. I run my engineer as support/heals and the amount of control and tankyness I have is insane. It always takes 3 players to bring me down, and even that takes a few minutes. And with elixir R, if you time the Throw Elixir properly, when you are eventually downed, it resses you back up before they can finish their finisher. It is pretty fun :P I can also keep my teammates alive for a long time, as I end up getting focus fired for the majority of fights, allowing my teammates to run free and slaughter enemies. I love the engineer.

Thieves...working as intended?

in PvP

Posted by: Neb.5347

Neb.5347

I can’t honestly say I have ever been defeated by a thief in a 1v1… Of course I am a thief Not to say I cannot be defeated by them, I am certain there are thieves capable of owning me. However, even on my engineer they have trouble damaging me at all. It all depends on your build, weapons, and playstyle. Chances are you are traited and runed fully into damage/crit and therefore when you get hit, you get dropped instantly. This is more your fault than the “OPness” of the thief. I did agree that heart seeker spam was dumb, and it has since been nerfed by a fairly large margin. After the nerf, a full initiative bar of heartseeker spammed on my engineer only brings me to half health. And that is without me attempting to block, or dodge the attacks at all. I can assure you that had my Engineer been hit with a backstab followed by a steal, like your screenshot shows, I would still have about 65% of my HP remaining. Just fiddle around with different builds, and find one that keeps you alive long enough to win

Auto Balancing Lulz

in PvP

Posted by: Neb.5347

Neb.5347

It would make sense for it to prioritize players that have joined more recently or something. Either that or they may need to implement some penalty for rage quitting.

Feeling slightly lost leveling thief.

in Thief

Posted by: Neb.5347

Neb.5347

Use a short bow, spam 2, and detonate the bomb before they hit the ground. If done correctly you can stack around 12-15 bleeds on multiple targets. Run in circles while doing this and you can solo pretty much everything.

I have no desire to run dungeons...anyone ells?

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

You mean you don’t enjoy shooting at a mob for 10 minutes because super high HP pools = difficult?

Fallout [FO] is recruiting! - Friendly and skilled players wanted! - Isle of Janthir

in Guilds

Posted by: Neb.5347

Neb.5347

Our guild continues to grow and we are organizing large guild-wide WvW events Check us out

Opinion: I have no reason to do dungeons

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

The title of your little rant is misleading.

Are you saying that as a player, you don’t like how much you need to run one dungeon in order to get a full set of exotic gear? You must be talking about an aesthetic set in this case, because as you said yourself there are other ways to obtain exotic gear that is identical in stats. It is this fact that you use as your basis for saying that there is no reason to do dungeons anymore, because “you only need to do them to get specific sets of gear.” That’s exactly it. You only NEED to run dungeons repeatedly if you are after specific looking gear. You never NEEDED to run dungeons to get exotics at all. You are saying that you would like to be able to get your specific look by running a wider variety of dungeons. That has nothing to do at all with whether or not there is a ‘reason’ to do dungeons. It’s the same as your second reason, that they are hard and that the rewards do not feel big enough. So what? You don’t like the payoff, that doesn’t mean there is no reason to do them. You said yourself you like the challenge. So play the game because it is a challenging game.

Just like you said, running dungeons isn’t necessary. If you think the rewards need to be improved, say that instead of being whiny and making dramatic sounding posts like this. You started a thread based on a ridiculous rant that probably didn’t even make you feel better, just to try to get sympathy from other people. Stop trying to sound like you speak for everyone, its embarrassing for everyone who isn’t you.

The challenge only goes so far. It stops being challenging when you figure it out. Once you run a dungeon a few times, its just repetitive and dull. If you honestly can be entertained continuously by doing that then I am impressed. I suppose another issue I have is that once you have run the dungeons the only thing left to do is WvW/spvp till your eyes fall out. Unless you are actually entertained by insane amounts of repetition.

There is little “ranting” in my thread. I simply point out issues that are problematic in the game, and offer ways to change them. Hit the back button and scroll through the other 20 pages of complaints about the same thing. I really don’t think I am alone.

If this was a game that you played, beat, and stopped playing then what you are saying would make sense. But its not, its an MMO. It should offer incentives to keep playing its PvE content(note I am discussing PvE content). GW2 was intended to satisfy both PvE and PvP players.

(edited by Neb.5347)

Opinion: I have no reason to do dungeons

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

“Then you will see that it is the majority of players that have no desire to run a dungeon 60 times to acquire the end-game gear.”

You mean the gear that is obtained from doing dungeons that happen to be lvl 80 and are exotic in rarity? Oh, that stuff is only end-game if you want it to be. I enjoy playing the game regardless of the number of times I do something, you make it a grind yourself because of your own mentality on the subject. Also, an influx of forum posts is irrelevant to the word “majority” unless you go about aggregating those numbers together and compare them to the number of active players. Good luck finding a majority then.

Dungeons are not expensive to run. You are doing it wrong if that is the case. Please learn to play properly first or not play at all if part of a dungeon is brokenly difficult/impossible for you regardless of whether it’s a fault of the game it would also be a fault to common sense to do so.

Dungeons are optional content that certainly can be said to be difficult, but the rewards for doing them is not the problem nor how long it would take to obtain them through how many runs. I’m not sorry that so many people are having issues with the difficulty of dungeons or the grind of it. However, grind is a non-issue and to say otherwise is ignorant. Difficulty might be optimized but the grind is fine the way it is and will always be fine because it has a place within the game for certain. Some dungeons are broken they are so difficult or impossible without using an unbalanced method to overcome them, these are the ONLY issues we should discuss about dungeons. If people want to fruitlessly complain about how it is too much work for them though… by all means, that’s why we have forums so they can post stupid things about not having epic gears and owning the game’s economy and having everyone bow down to them when they walk into town. Well, if it’s just the gear thing though, the game hasn’t been out long, and how long do you intend to play it? I guess you have decided these dungeon sets are out of the question from a matter of weeks after the game’s release, you must be some pro player who has exhausted every avenue of gameplay to come to the conclusion that it’s not viable or realist or worthwhile to do so.

Just stay on the forums and continue asking anet to make the game easy as hell just to suit you.

I rarely wipe in dungeons, I was speaking about the majority of players. You can’t honestly be entertained by doing the same dungeons again and again. I wish I was so easily entertained. Grinding to an extent is expected. However, there is no way people will want to do the same dungeon over and over again.

Not once have I complained about the difficulty of the dungeons, so I don’t know why you even bring up that subject or imply that I am “asking anet to make the game easy as hell just to suit me.” You are starting to sound like a fanboy.

I always welcome challenges, and I enjoy challenging content. However, there needs to be a reason other than the challenge itself to do the dungeon more than a few times. Because unless you are just wildly entertained by mundane activities, its going to get dull fast.

You don’t have to be a pro player to exhaust every avenue of game-play in this game. I simply cannot repeat the same activities over and over like you appear to be able to do.

Opinion: I have no reason to do dungeons

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

Sometimes I wonder why you people coming on forums can’t step back for a moment and realize that your assertions are ridiculous. You are basing things so self centricly that you assume the vast majority is YOU. It’s not news to me that some people will do dungeons and play the game in general 100% of the time for the goal of obtaining specific in-game items, but perhaps it is news to you that not everyone will do dungeons for this reason. Perhaps it’s news to you that your notion of incentivization is not universal and in fact some gamers will feel incentive towards completing a dungeon because it is a fun activity to do with others. However, as a minor note, you can use those dungeon tokens for other items aside from full sets of armor, I’m unsure if you’re purposefully neglecting to mention this or are just bizzarly oblivious to it. There are weapons, runes, sigils, gifts (used to craft legendaries), but that’s if you are fixated on these shiny shinnies, which NOT everyone is. If there is a problem with dungeons, it’s not lack of incentive and you’re just way off base, sorry. Difference of playstyle maybe prevents you from coming to terms with dungeons as is.

Perhaps you should look at the mass influx of threads about the issues I bring up. Then you will see that it is the majority of players that have no desire to run a dungeon 60 times to acquire the end-game gear. The fact it takes this much effort, when identical gear can be obtained by other means, is simply idiotic. I am not saying herpkittenI only care about shiny loots. I am saying the dungeons offer no real incentive to play them beyond once or twice for the “experience”.

Sure doing dungeons is a fun activity to do with others. For the first few runs. After that, its just the same kitten over and over again. That enjoyment fades fast.

If you really enjoy playing them 60 times then by all means go nuts. I can also say that it certainly appears that the majority of players are not enjoying the dungeons either. Maybe if they enjoyed them it wouldn’t be such a chore. But they don’t. They do everything they can to avoid doing them. They are buggy, random, and expensive to run for the majority of players.

And yes, I realize the marks can be used for other items, but that isn’t relevant to the issues I was raising. If anything, you’ve only pointed out that even more grinding is necessary than I had previously shown.

(edited by Neb.5347)

Opinion: I have no reason to do dungeons

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

Hmm my quote button is gone.

I wasn’t saying if you disagree you are a fanboy. I was simply talking about the fanboys that will blindly disagree with what I have to say instead of process it and form an unbiased opinion.

Opinion: I have no reason to do dungeons

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

Saying “I love every aspect of this game except the dungeons. Just a little work with the dungeons and all shall be good” still wont stop the fanboys/girls from flaming you fyi.

But I agree, I love the difficulty, but when you reward me with measly blue items and diminishing silver rewards at the end of the dungeon, when I dont even like the visual aesthetics of the medium dungeon armours, whats in it for me to do them?

I dont get money out of them, I get tokens id never use…
I mean :|

Indeed. The difficulty is good, but I’m not a fan of the bugs and randomness. Also, it feels strange having absolutely no incentive to do a dungeon. Even when you obtain your exotic gear, there’s nothing after that except WvW and aesthetic changes.

I don’t really care about the fanboys lol. I’m sure they will come defending their game like Apple fanboys defending an iphone :-P

But I am truly happy with everything except the dungeon system.

Opinion: I have no reason to do dungeons

in Fractals, Dungeons & Raids

Posted by: Neb.5347

Neb.5347

Once you hit level 80, there are a few ways you can go about obtaining your exotic set. Dungeons, crafting, and karma.

The problem with doing dungeons for exotics is once you do one dungeon, say CoF, you now have 30ish marks for THAT exotic set. There is no longer any reason to do any other dungeon, because you need to run CoF about 60 times to complete your CoF exotic set. Any other dungeon you run at that point serves no purpose, as you are now obtaining marks for an entirely different set. So unless you want to have a weird mix of different sets, you will only focus on one dungeon. Grind fest much? No one likes this. It needs to be reworked. And once you obtain this set, how much incentive is there to go to other dungeons? To go get a set with identical stats but different looks? Can’t say I see the majority of players dishing out hours and hours and hours and hours for some aesthetic changes to their toons.

If you want people to run more than one dungeon, then perhaps you could have only one or two types of marks, and have those work for all the different sets. That way, I don’t feel forced to run CoF 15 times a day, and instead I can bounce around to different dungeons and experience all of them.

The next reason that dungeons don’t need to be completed is that their difficulties do not remotely match their rewards. Nothing says success like wiping 30 times to a boss only to receive a blue Focus! I’ve literally never received an upgrade from a dungeon outside of the marks for my exotic set. Neither I nor many of the dozens I play with find dungeons all that enjoyable in the first place. It is literally a chore for most. Do you think people are grinding CoF because they just love it so much? People are avoiding your dungeons. They don’t like them. This is a red flag staring you in the face.
I have no problem with difficulty, I’ve always welcomed difficulty in dungeons. However, there is a difference between difficulty and fighting a group of mobs with a billion life for 5 minutes. That’s just boring.

With a little farming for mats, you can craft your entire exotic set without any of that hassle. You don’t ever need to enter a dungeon for your best gear. It isn’t necessary.

So, unless you actually believe people enjoy running the same dungeons hundreds of times, infested with bugs and complete randomness, just for the hell of it, you need to rework your system entirely.

I love every aspect of this game except the dungeons. Just a little work with the dungeons and all shall be good

(edited by Neb.5347)

Do Engineers benefit from their weapon stats while Kit equipped?

in Engineer

Posted by: Neb.5347

Neb.5347

All engi kits have base dmg (at 80) of 975. Which is pretty strong. I’m pretty sure it’s comparable through out leveling.

So no, your kits are independent of your weapon stats, however, your weapon stats do count towards your toolbelt skills, if you have your weapon out.

There is also no reason you shouldn’t be using your main weapon. Kits are strong, but not nearly strong enough to ever fully replace your main weapon.

There is no weapon ability that even comes within 10% of the damage output of spamming grenades all day. Also, the base damage may be ok now, but in the future as weapon’s stats increase the Engineer’s kit DPS will begin to fall behind. Also, there’s no incentive to go get an exotic weapon as an engineer, or a legendary. It just seems odd to pass on all weapons without even looking at them.

Guild Wars 2 | Guild Compendium

in Guilds

Posted by: Neb.5347

Neb.5347

Home World: Isle of Janthir
Guild Name: Fallout
Guild Website: www.falloutgw2.com
In-Game Contact: Neb.5347, Sashy.
Focus: PvX
Quick Notes: We are currently looking for laid back gamers that are friendly and love teamwork. Hardcore and casual players are welcomed to join us, as we aim to build a close knit community that is enjoyable for all.

Engineer bugs compilation

in Engineer

Posted by: Neb.5347

Neb.5347

Blowtorch can only hit 3 targets at most.
Explosive Shot explodes at the end of its range instead of when hitting a target

I think these two are intended. The blowtorch because it would be pretty crazy powerful if it hit everything, and the explosive shot because if you distance yourself well, you can fling it through multiple mobs then have it explode right behind them, dealing even more damage. However, if you are tanking a mob then the explosive shot is pretty useless. Esp. since the push back bugs it out.

It should however explode on contact with walls, because it is also a pain when firing at a target near a wall or object, as it goes through it and does no damage.

(edited by Neb.5347)

Fallout [FO] is recruiting! - Friendly and skilled players wanted! - Isle of Janthir

in Guilds

Posted by: Neb.5347

Neb.5347

Guild Name: Fallout
Server: Isle of Janthir [US]
Website: http://www.falloutgw2.com/
Facebook: http://www.facebook....11002182329652/

Fallout started out as a group of gamers with years of experience in all types of games, from FPS, RTS, to MMOs. We have since grown to over 200 active members. We are laid back but maintain a strong competitive spirit. Our members come from all parts of the globe and we have been playing together for roughly 5 years. We are extremely active and play many games, such as: Counter Strike, Team Fortress 2, StarCraft 2, Battlefield 3, Fallout(figures), and of course GW2. Outside of games, we are always socializing or jamming out with guitars on Ventrilo. The bottom line is we have fun.

In Guild Wars 2, we are aiming for Fallout to become a well-known guild on our world. In the past, we led a guild in World of Warcraft. Beginning in the Burning Crusade, we continued to progress through content throughout Cataclysm. In Cataclysm, Fallout was the #1 10-man guild on our server.

We are playing on the US server Isle of Janthir. We are basically an English speaking guild but international players are more than welcome to join us. Some of us are fluent in spanish too. Most of us have a US EST-time based schedule.

We have active and dedicated officers, skilled players for groups, a well organized site and a voice server. Our guild has also unlocked the guild workshop, guild vault, guild emblem, guild armorer, and are currently researching the 100-slot guild vault and guild weapons. We have also upgraded to level 3 and higher in Architecture, Politics, Art of War, and Economics to ensure constant upgrades and perks for our guildies.

Fallout participates in all gameplay types. Our focus is on killing world bosses, completing instances, WvWvW and organized sPvP.

We are currently looking for laid back gamers that are friendly and love teamwork. Hardcore and casual players are welcomed to join us, as we aim to build a close knit community that is enjoyable for all.

Please check out our recruitment page or the application widget on the left bar of our guild website.

demoting a leader from guild

in Bugs: Game, Forum, Website

Posted by: Neb.5347

Neb.5347

It is quite easy to mistakenly promote someone to leader. There needs to be a way to demote said person. I have made this mistake recently and in quite a pickle until I can contact the guild member and pray they don’t go mad with power.

Exiras's collection of dungeon bugs (minor story spoilers)

in Bugs: Game, Forum, Website

Posted by: Neb.5347

Neb.5347

My group ran into a rather annoying bug with Caudecus’s Manor where after defeating the golem we were unable to progress at all. The Manor opened up, the game didn’t tell us what was next and we were unable to do anything that would move the story forward.

We were also unable to reset the dungeon. If you started an instance you were forced back into the same instance. If you joined a party already in a new instance, you still ended up in your old instance. Meaning if you abandoned an old instance you then couldn’t join your friends for a new attempt and if two people had old instances they couldn’t help each other complete them.

Similarly, we were unable to access story mode if someone in the group had already completed story mode. Though in that case he was able to join us eventually (after leaving the group, starting story mode, and joining us.)

My group has just encountered this bug. We were able to reset it after half an hour of logging on and off and reforming groups. And then it bugged again.

Engineer bugs compilation

in Engineer

Posted by: Neb.5347

Neb.5347

Another bug you can add is

When using Kit Refinement in the Tools traits, the ability stops working randomly with the Elixir gun. It begins working again after you die and respawn.

You’re sure it’s not just the cooldown?

Yea. I’ve waited over a minute and thrown it down and it wouldn’t deploy. The CD is like 20 or so seconds.

Engineer bugs compilation

in Engineer

Posted by: Neb.5347

Neb.5347

Another bug you can add is

When using Kit Refinement in the Tools traits, the ability stops working randomly with the Elixir gun. It begins working again after you die and respawn.

my max health keeps going down for no reason

in Bugs: Game, Forum, Website

Posted by: Neb.5347

Neb.5347

Are you teleporting to areas of a different level? The game scales you back when you go to lower level areas, thus lowering your HP.

Account hacked - Email not associated with an account

in Account & Technical Support

Posted by: Neb.5347

Neb.5347

Anyone have similar issues?

Account hacked - Email not associated with an account

in Account & Technical Support

Posted by: Neb.5347

Neb.5347

A friend of mine cannot post here because his email is not associated with his account, so I am posting his problem for him

“My account got hacked on sat. I have written 5 tickets but received 0 help. I have supplied all the information they have asked for such as the following.
1. account name
2. serial code.
3 game name. etc….

my email/account name was changed. I can’t log into the launcher or the support forums to even explain what is going on. Any help would be appreciated . Maybe even a support guy could contact me .

My email is osblues@yahoo.com … ticket number 120904-003383 also 120903-010012 thanks."