Showing Posts For NecoDelero.5318:

Soul River Glider [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: NecoDelero.5318

NecoDelero.5318

Completely agree. I was also looking forward to the glider and it would have been my first gem store purchase in a long time. No way I’m going to buy a bundle when I have zero interest in the other items.

New Dungeon, (Golems.)

in Sky Pirates of Tyria

Posted by: NecoDelero.5318

NecoDelero.5318

I agree with most people here – remove the pulls from the golems and the dungeon becomes awesome.

Subdirector NULL & Conditions

in Bugs: Game, Forum, Website

Posted by: NecoDelero.5318

NecoDelero.5318

He is certainly bugged. Just tried fighting him, but after the first shield he becomes immune against conditions. It’s not just a display glitch either. We got him down to almost half of his health before he even got the first shield. After that we needed ages to take him down. Once the debuff struck we just didn’t have enough dps to kill him in time.

Subdirector NULL Issues

in Last Stand at Southsun

Posted by: NecoDelero.5318

NecoDelero.5318

He is certainly bugged. Just tried fighting him, but after the first shield he becomes immune against conditions. It’s not just a display glitch either. We got him down to almost half of his health before he even got the first shield. After that we needed ages to take him down. Once the debuff struck we just didn’t have enough dps to kill him in time.

Uncontested Temple of Balthazar

in Dynamic Events

Posted by: NecoDelero.5318

NecoDelero.5318

Riverside [DE] is uncontested right now, not sure since when.

EDIT: Contestet again

(edited by NecoDelero.5318)

Jumping Puzzle Racing

in Guild Wars 2 Discussion

Posted by: NecoDelero.5318

NecoDelero.5318

Just an idea I had today while doing the Winter Wonderland jumping puzzle – make a competitive JP! First to cross the finish line wins. Maybe even add some skills (traps or knockdowns) that can hinder the opponents.

Jumping Puzzle Feedback [Merged]

in Wintersday

Posted by: NecoDelero.5318

NecoDelero.5318

I’m on the “too easy” side. I just ran the JP 15 times in a row without falling. Made 5 gold today just from the JP.

What I do agree with is the idea to introduce difficulty levels. Easy should be the same difficulty as the overworld puzzles, Medium should be Winter Wonderland and Hard should be Clock Tower level.

Cannot Log Into My Character~

in Bugs: Game, Forum, Website

Posted by: NecoDelero.5318

NecoDelero.5318

I just checked again and it worked for me. Maybe it’s fixed?

Cannot Log Into My Character~

in Bugs: Game, Forum, Website

Posted by: NecoDelero.5318

NecoDelero.5318

Same problem here, tried 3 times, always stuck at loading screen.

[BUG] The Battle of Fort Trinity

in Personal Story

Posted by: NecoDelero.5318

NecoDelero.5318

Update: Ok good news/bad news.

Good news: we found and fixed the problem with the story stalling out when you meet Trahearne.

Bad news: it won’t go live until the 10/1 update. (So 10 days to go.)

I’m also looking at the problem with the docks stalling out, bad AI behavior, and a few other misc issues.

Small question here: Will this also fix the problem of the storyline changing during The Battle of Fort Trinity? For example, I picked death of an innocent, did Breaking the Bone Ship, but during The Battle of Fort Trinity everyone talks about the Krait Orb as if I had chosen the suffering of others, leading to Liberating Apatia for the next quest.

EDIT: On second thought, nevermind. I just checked again and apparently it was already fixed. Or maybe I was just confused because it happened with my first character.

(edited by Moderator)

No love for condition builds?

in Suggestions

Posted by: NecoDelero.5318

NecoDelero.5318

How about removing the bleed cap, but having each stack of bleeding above 25 do less damage? For example stacks 26-30 only do 50% damage, 31-35 do 40% damage and so on.