(edited by Nesil.7369)
Update – I made this post as I was attempting Khisanth’s advice to do a command line -repair switch. That appears to have stabilized my client and got me through without a hitch. Thank you, Khisanth!
Update: Part Deux – The repair also helped with another issue I was having when warping into a heavily populated area, where I would seem to lag behind my actual movement on the map and slowly load models. So double thanks!
Having the same problem today. Searches yield other threads of varying age describing similar issues — Sudden lag and then a dropped connection back to the character select screen. For me, it’s when the abominations first begin spawning on the walls of the town. I’m okay for the first kill or two, but then it starts to lag and drops me to character select. Twice with one party member, and again while solo. Earlier today I was able to get a bit farther, but eventually d/c’ed during a later battle.
It seems folks complain about it for a week or two, and then the threads go quiet. So I’m thinking it’s either a recurring bug or something that breaks with a patch and is fixed in a following patch…
Or perhaps the server’s just too overworked on the weekend for such a high-number NPC quest?
Note: My issue is not related to the trebs in the threads below
https://forum-en.gw2archive.eu/forum/game/story/Battle-of-Claw-Island-bugged
https://forum-en.gw2archive.eu/forum/support/bugs/The-Battle-for-Claw-Island-bugged
(edited by Nesil.7369)
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