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Solo spec for PvE in HoT?

in Elementalist

Posted by: Newt.2351

Newt.2351

Like the title implies, I was wondering what the best build is for solo PvE in HoT zones.

I generally ran full zerker / staff for large group events and WvW, but I’m getting decimated in full zerker with DD or DF.

What’s the most livable build that still puts out sufficient damage?

PvE: Staying alive as S/X

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Posted by: Newt.2351

Newt.2351

If you die at jormag you’re probably doing it wrong.

Jormag, and most world bosses, are very punishing at melee. At jormag you’re much better off with staff or the charrzooka they supply.

My guild runs the boss train regularly. Look me up and I’ll show you how to handle the world bosses.

Thanks for the input. I think for world bosses, I’ll stay ranged. As far as dungeons and “normal,” world PvE, I seem to be doing fine so I’ll just keep practicing the new build.

PvE: Staying alive as S/X

in Elementalist

Posted by: Newt.2351

Newt.2351

If you die at Jormag then you are not ready for PvE

In case it wasn’t clear that I am a pretty casual player, I am. For someone who wrote such a lengthy guide, your answer is pretty useless and dismissive.

PvE: Staying alive as S/X

in Elementalist

Posted by: Newt.2351

Newt.2351

For a majority of my ele career, I’ve done nothing but WvW as staff/support and frankly, it’s gotten a little boring (also worth noting that my ele is really my only character). I did some reading and now I have a D/S build that I really like, but I have no idea how you stay alive in larger fights, such as world bosses. I showed up to Jormag and FE with my D/S build and I simply get shredded and die almost instantly. So, without typing out too much, how do you stay alive with a closer proximity build, or should you just stand back and do staff DPS/support?