Showing Posts For Nexaddo.5893:
The only arah path I have finished is the 1st one. And since it was my first time on Giganticus we died a bit before killing it. I do agree with closer WP’s. If they really want to make it work – each boss should have the waypoint outside of the room, and once engaged that specific WP becomes contested. Once it loses all agro then it will be freed. That way groups that zerg will have to pay the price in running and trying to live, while those that want to kill it w/o death zerging don’t have annoying runs.
thiss!!! great idea imo.
if its just on Path 1 then my mistake and i apologize
but this still doesnt resolve the issue of having to run back for 5 whole minutes if u chose to do path 1.
i understand you removed the WP before Lupicus so people wont kite him to WP and exploit it.
but why me and my group, who do the fight legit, have to run back for 5 whole mins every time we wipe?
why do i have to spend more time running back then fighting the boss?
please make him reset to his default location if he goes out the door, and put the WP back in its place. this is just kitten
spent 1.5 hours reaching him at path1 and now i cant be bothered continuing because i have to run back 5 mins every time i wipe…..
Lupicus resets to full hp in middle of phase 2, regardless of how many people are alive or in his range etc.
anyone else had this experience?
i agree, it was possible a couple of days ago.
he used to drop crystals after a certain time.
but now he drops them 10 seconds after u engage him, much earlier than before.