I would be happy with a preview that don’t require me to buy the kit in the first place.
Showing Highly Rated Posts By Nibelung.1407:
My take on this issue is very simple: Armor theme should be consistent between all races and gender.
If a set of armor is supposed to be a bulk body-covering armor, it should be a bulk body-covering armor for male and female. Good example: Heavy Plate Armor
If a set is supposed to look skimpy, it should be skimpy for male and female. Good example: Tribal Armor
The only way to go wrong is if an armor set have a theme under one situation, and another theme under a different situation (being the most common case: Male bulky, Female skimpy). The Norn Wolf Armor is a good example of lack of theme. While the female armor is showing a lot of skin, the male armor is literally covered from head to toe.
It can even work with the mix-and-match armor style we have. If an armor set have a big oversized shoulder pad, it should maintain that big oversized shoulder pad in both genders and in all five races. So that way if we are skimming through the gem store or the TP, looking for skins in a character, we shouldn’t be surprised when that same skin is vastly different when we switch to another character.
Anet, do you have a plan for when the gold: gem ratio gets out of control? Because it’s on its way there.
Please, define “out of control”.
I would be a lot happier if the tower’s and keep’s PoI were at the gates instead of inside the walls. Thus, everyone that just need “that one tower” to fill the map can just run to the front door, get the PoI, and get killed.
And move out the vistas that are inside walls as well.
I’m fine with the castle ones in EB being in the inside walls. Makes you cheer for your server to conquer it.