Showing Posts For Nightfyre.2756:
Could change 1 to make it an point blank aoe (250 radius) that heals those in the spot every second for 2-3 seconds.
Turn 2 into something similar to grenade, where it is throwing out 2-3 of the bandages at targets, with a small cooldown so not spamming.
Really 3-4 and maybe 5 could combine in one for the condition clearer and heal.
Maybe instead have 4 a stimulant that grants stability and protection.
Maybe even add in resist conditions for 2 seconds on allies by selecting a skill.
The last one could be a targeted turret that heals and cures 1 condition in a small radius for 2 seconds. Scrapper might make it a spec that causes to act like a little Gyro that attaches to him and sprays out heals (but not to him, just those in the radius)
Cause right now, I don’t see it being of use to actually select the med kit for the heals and lose dps. Unless they can do something that makes it worthwhile.