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Scrapper powerbuild, raids.

in Engineer

Posted by: Nightfyre.2756

Nightfyre.2756

I’m like okay get the rotation going… crap hit this one too soon. Now what… okay we can fill it with this with #1 on pistol. Wait.. no you shouldn’t be using that much or at all. Okay this one’s up… rotation is messed up.

The raid is looking at me.

How did they know? Oh god, I’m speaking out loud with auto-talk on in the channel.

Medkit analysis and suggestions

in Engineer

Posted by: Nightfyre.2756

Nightfyre.2756

Could change 1 to make it an point blank aoe (250 radius) that heals those in the spot every second for 2-3 seconds.

Turn 2 into something similar to grenade, where it is throwing out 2-3 of the bandages at targets, with a small cooldown so not spamming.

Really 3-4 and maybe 5 could combine in one for the condition clearer and heal.

Maybe instead have 4 a stimulant that grants stability and protection.

Maybe even add in resist conditions for 2 seconds on allies by selecting a skill.

The last one could be a targeted turret that heals and cures 1 condition in a small radius for 2 seconds. Scrapper might make it a spec that causes to act like a little Gyro that attaches to him and sprays out heals (but not to him, just those in the radius)

Cause right now, I don’t see it being of use to actually select the med kit for the heals and lose dps. Unless they can do something that makes it worthwhile.