Showing Highly Rated Posts By Nilkemia.8507:
Should I feel bad for not caring? It’s five days away still, when it arguably should’ve been part of the Tower of Nightmares release itself (after finishing the 50 Toxic Spore task, you could then enter the tower or do an extra task/set of tasks to gain entry).
I mean, why not just get a Searing Cauldron (we found one in Orr, and there’s one in Ascalon as a commune point, I think) or build a huge Megalaser to just take out the tower with minimal risk? With any luck, we could take out that invasive weed too while we’re at it.
Oh well. I’ll wait and see.
I don’t think more time-gating is the best answer.
Not for me anyway.
Fighting regular enemies with near champion level HP requiring all 5 players to focus fire for 3 to 5 minutes isn’t fun.
Getting killed in 5 hits at best and 2 at worst isn’t fun.
Having to sit there dead because I can’t just waypoint and run back until everyone’s dead or the others retreat isn’t fun.
Getting rewards that aren’t worth the time isn’t fun.
I just don’t get this. I’ve tried the story mode of every dungeon except Citadel of Flame, and it’s more or less the above happening all the time. So far, I’ve only ever beaten Twilight Arbor story and Arah story. All the other times, it just got so frustrating that we’d just give up.
So, what do any of you see in these dungeons that I’m not seeing? Because right now I can’t imagine anyone wanting to do these the 50 or so times each it takes to get the gear from those vendors.