Showing Posts For NoMaDhOoK.2958:

[Suggestions] Quality of Life Changes

in Guild Wars 2 Discussion

Posted by: NoMaDhOoK.2958

NoMaDhOoK.2958

Instead of transmutation applying to the item. You have an appearance slot for all your armor slots. This way you can still have character customization with account wide armours (like ascended or legendary).

The transmutation cost stays there but it costs to change the slot appearance

Legendary Weapons in Heart of Thorns

in Guild Wars 2: Heart of Thorns

Posted by: NoMaDhOoK.2958

NoMaDhOoK.2958

I do think that is a very good idea (maybe binding the upgrade slots to the stat type or maybe even having its own drop down box allowing for maybe 3 or so different sets)

Will we get an extra character slot?

in Guild Wars 2: Heart of Thorns

Posted by: NoMaDhOoK.2958

NoMaDhOoK.2958

In GW1, with each release of a campaign all accounts that purchased it were given character slots equal to the number of new classes added (2 in GW1 per campaign). So honestly I would be very surprised if we aren’t given one (only if you buy the expansion though).

Why EBG is unbalanced for blue side.

in WvW

Posted by: NoMaDhOoK.2958

NoMaDhOoK.2958

Nobody may care about them however they are unfortunately the true primary colours. Have you ever tried removing parts of a colour from something… good luck, Computer screens can

Why EBG is unbalanced for blue side.

in WvW

Posted by: NoMaDhOoK.2958

NoMaDhOoK.2958

No green is a primary pixel colour but not a primary colour in itself, pixels can work with colour subtraction, something that is impossible in normal life, RBG are the pixel colours where as RBY are the true primary colours. Someone missed a Computer ant art class

Why EBG is unbalanced for blue side.

in WvW

Posted by: NoMaDhOoK.2958

NoMaDhOoK.2958

Green is terribly unbalanced because Red and Blue are primary colours where as Green isn’t.