Freyja Yurdjökull – 80 Warrior
Super Serious Guild Number One [SSGO] – Piken Square
Issues seem to be fixed for me as well. No real lag today.
Perhaps Telenor finally got someone around to fixing the servers? :P
Just figured I’d join this thread as well to create even more activity.
Same issues as described earlier, general lag and huge spikes. Pretty much same tracepaths as everyone else.
Country: Norway
ISP: Canal Digital (Telenor)
Server: Piken Square
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10% reduced damage from everything when passive and a 30 sec cooldown stun-break when activated, what’s not to love?
From what I’ve heard, those heal-on-crit guardian builds work well for WvW, however, I haven’t tested it myself.
The idea with this build, from what I can gather, is that you want to constantly stack might for your allies while letting Altruistic Healing keep you alive. Using this build, I would easily forgo +Healing Power for either +Vitality or +Toughness. Focusing on both +Healing Power and +Precision will make you rather glassy, and thus, I don’t expect this build to survive long in a zerg.
My current build, which is running +Pow +Tough +Vit using staff and shouts proves more healing than i can ever need (especially through Empower), and thus, I think you should focus more on survivability than on Healing Power.
Also, I don’t really see why you would want Judge’s Intervention for this build. The only real benefit from this skill is the Stun Break, but you can achieve this with less cooldown and an amazing passive with the Signet of Judgment.
Just some thoughts from the top of my head.
Vesper Autumnblade wielding Emberglow and Ebon Vanguard Shield
In my opinion, a bow would be quite fitting a guardian, seeing that they can already summon one as a spirit weapon.
I always found it odd that guardians can use all their spirit weapons as regular weapons, except for the bow.
Anyways, I think the guardian should be given another option when it comes to ranged combat. This is especially apparent when doing certain bosses in dungeons that have huge amounts of burst damage. My current build is using GS/scepter+shield in order to have some kiting ability, but I find the scepter uninteresting due to the slow orbs and general “lack of punch” in the abilities.
Hence, I think guardians should be given another option when it comes to ranged combat (the staff has too low range to be effective), and I think a longbow would fit the theme of the guardians perfectly.
However, I suspect it is never going to happen :/
(edited by Nocturnal.6708)
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