Showing Posts For Nomaq.3521:

Where we go after the 1 week trial

in PvP

Posted by: Nomaq.3521

Nomaq.3521

I second this, not a a fan of the ticket system either. I’m sure there are other ways to generate revenue from PvP.

Where we go after the 1 week trial

in PvP

Posted by: Nomaq.3521

Nomaq.3521

I think most people would prefer the 1v1 format all the time. I know I would.

Where we go after the 1 week trial

in PvP

Posted by: Nomaq.3521

Nomaq.3521

Nice ideas, I like the winner stays idea. Also an idea for rewarding teams for being awesome could be something like, your team/guilds banner is displayed for everyone to see in the Mists for having the most consecutive wins. This would give teams an opportunity to become famous, like if I was standing around in the mists and saw a familiar banner I’d be like, “oh that team must be leet they’re holding the banner for most consecutive wins again”.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

So why are there rivalries between servers in WvW?

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

I like the idea of guild vs guild in the PvE environments, the game is called Guild Wars so it seems pretty fitting to me. I’d be happy with that.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

What do you mean, forced to be interested?

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

sounds like tasaunders has had a bad experience on a server like this. In reality those people, the campers / griefers have given pvp servers such a bad rep that everyone seems take this point of view when they think about open world pvp. It’s such a shame.

I also play games competitively too I’ve been in top 10 guilds for Guild Wars 1, played in the 2500-2700 bracket for WoW arena since burning crusade. Ganking low level players is not challenging and I don’t want that either. In fact I’d be more than happy if they put restrictions on attacking players who are not within your level range.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

There is no such thing as world pvp. It’s called ganking.

Yeah, People attempting to gank you is just one of the things that makes the server more interesting / challenging. I’d imagine there would also be balanced group fights, guild battles, dueling, but all in a persistent world where it could happen at any given time instead of something generic <zergs here guys> marked on the map. DAoC PvP servers were great for this.

Some of us actually like the sense of danger, and not feeling safe, having to be on guard.

(edited by Nomaq.3521)

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

People seem to forget that World PvP in WoW (and i know thats basically what all the people asking for world pvp are comparing it too in their minds) was ruined.

Everyone is entitled to an opinion, if you thoughts are that WoW PvP servers are “ruined / crap / <insert negative comment about open pvp here>” then for the last time, don’t play there! But there are people who are of the opinion that these servers were great and are all for it. I happen to think that PvE servers are boring as hell but I’m not saying this game should have strictly open pvp servers am I? I’m saying that should have both so everyone can enjoy the game. And people saying they want the developers 100% dedicated to content only for them is pretty selfish if you ask me.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

Oh, and open pvp in an already designed game the playerbase is a very small community… (with pvp games actually out, it’s smaller than ever percentage wise… I remember when it used to be up as high as 5%! then quickly dwindle down to 1%)

Why does World of Warcraft and SWToR bother having so many PvP servers if only 1% of the population play there?

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

World PVP is nothing but ganking and griefing. If you want world like PVP go to WvWvW….

Oh… and don’t say “playerbase” … you are not speaking for me or 95% of the other players.

The problem is people who don’t understand what’s so fun about a true open world PvP server keep posting against the idea. I am enjoying WvW and sPvP but when it comes to PvE, fighting AI for my entire journey through the world gets stale really fast and isn’t at all challenging. Like any other MMO the AI will always be predictable, red mobs will always attack me if I get too close, yellow and green NPC’s wont. Players on the other hand are unpredictable. For one I actually enjoy players trying to gank me, whether they fail or succeed I know I’m going to have to step up my game. It just makes the game a lot more compelling, challenging and turns the monotonous grindy chores (kill x mobs, fill the progress bar etc) in to a game that actually might require skill if a real person were to attack you. Then again, not everyone is out to gank you either, there will no doubt be players that are there to help you too. The world is a lot more dynamic than static-quests-that-occur-at-random-times (DE’s) that’s for sure.

If you’re not interested in a server that’s more challenging then play on a PvE server against the predictable AI if that’s your thing. That server ruleset was made for you, not for us. Think of our server as Inferno (see diablo 3) and your server as easy-normal mode. But please, If you don’t understand it don’t try to knock it, because there is an audience for this. 95% of the playerbase? I don’t know where you’re getting your stats from, but if you’re right and that’s the case then ArenaNet stand to make a boat-load of cash from those players who enjoy this type of server who aren’t playing the game. Pretty sure you’re wrong though.

WvWvW is a huge zerg fest. sPvP is more objective based on small FPS style maps with a set number of people, it’s just not the same.

(edited by Nomaq.3521)

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

Lol, I’m starting to think you’re just trolling me. Instead why don’t you explain why they even need to touch the coding that’s already in place for NPCs, weapons, spells, items, areas when the logic already exists in their code? I believe you are blowing the task out of proportion just a tad, or you’ve never tried the WvW or sPvP in this game. Sure, it’s going to require development time but nothing close to the scale of writing code for an entirely new game which is what you claim in your last post. That’s ridiculous. They’d most likely apply the same logic as when 10 players get thrown in to two parties in an instanced tournament match, as in you cannot attack people on your team (or if it were world pvp, you cannot attack players in your party or your guild). They may have to tweak the larger scale dynamic events but I don’t see that as a total rewrite either.

You also seem to be stuck on the notion that if it’s a FFA server, everyone is going to constantly be at arms and nobody can get along? That’s not the case at all, so no, neutral entities such as NPC’s going about their business and trading or whatever are not going to be removed from the city, I never said anything about races hating eachother did I? There is a coalition of races, great, but all these races are also beating eachother to death in World vs World and Structured PvP so your point is moot.

I do enjoy sPvP and WvW too, I never said it doesn’t give me the options I want. In fact I’m completely happy with the game as it is now. I’m just saying I see this game being perfect for open pvp and I hate to see the world design go to waste and not be used to it’s full potential. I also hate seeing this concept constantly shot down by PvErs just because they’re not interested almost as though they want to hog all of ArenaNets dev time for more content that only satisfies themselves.

(edited by Nomaq.3521)

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

No factions mean no enemy, so your just killing people to be a dick. Griefers gonna grief… but not in this game. ;-)

There are no factions but there are guilds, and this game is called Guild Wars isn’t it? This has nothing to do with griefing anyway, I personally do not like griefing. If you want to understand where we’re coming from, you should actually read the thread before posting.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

ArenaNet’s Dev Teams:
Live security
Live response
PvP/E-Sports
Holidays and events
Mac and performance
Bonus teams
Commerce

My proof being that it has worked for many other successful titles? They already have an entire team dedicated to PvP content. Besides, the new server ruleset really isn’t going to be that much different than the pure PvE servers so I don’t see how it’s going to require an entire team to maintain it all the time? If the entire development team quit ArenaNet today would the game suddenly cease to function at all? Where do you get this information? Are you a project manager at a large game development company? Sorry but I don’t get how you keep coming to these conclusions out of thin air. This game is going to be around for many years, and if it means more players picking up the game to play on an open PvP server it would be a solid investment.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

which proves my point not yours, spvp is already there, why arent you just happy with that then? You want it in the open world, thats an entirely different animal.

Exactly it’s completely different, and I enjoy sPvP which is the main reason I’m playing this game.

In terms of FFA PvP I think Scrambled said it best when he wrote:

The best part about open pvp isn’t ganking and getting ganked— it’s the element surprise. It’s variable and unpredictable. It’s the tension of knowing that you’re in contested territory and you need to be on your guard.
I think the biggest thing we are missing out on are the great settings which we could be battling in. I find myself staring at the set pieces in PvE, fantasizing about how cool it would be to actually fight people there.
As it stands, WvW is fun and sPvP is also a thing. The lack of FFA PvP wont keep me from playing, but the possibilities of it’s implementation could be fantastic.

(edited by Nomaq.3521)

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

From my other post in this thread:

it would serve as a bridge between WvW and sPvP where players can use tactics / skills they’ve acquired while fighting in the PvPvE environments if they fancy a zerg fest or something a little more competitive. I thought that was the whole idea behind the PvE zones, for players to familiarize themselves with their chars before jumping in to the competitive PvP from memory?

Yes I would happily pay a subscription to play on a PvP server, I have no problem with this, I have done so in past MMO’s for years. Where is your proof that there will be no substantial increase in revenue. Do I keep having to reiterate that this would attract many players who are already enjoying this server setup? How do you know how long it’s going to take to implement, are you secretly an ArenaNet developer? You don’t know anything about what their game engine is/isn’t capable of. But what we do know the engine is already capable of handling large scale pvp / smaller instanced pvp / game is balanced for PvP / there are dynamic events in WvWvW… What am I missing? If anything the game is more PvP driven than PvE. FFA has it’s place in the game imo.

(edited by Nomaq.3521)

Why is there not a PvP Server?

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Posted by: Nomaq.3521

Nomaq.3521

I always thought the main focus of Guild Wars was it’s PvP with a goal of making the game an Esport. I always assumed the WvWvW and PvE was more of a sideshow for casual gamers like Random Arenas and PvE was in Guild Wars 1. Only in GW2 they did it on a much grander scale to a point where the world design is stunning and seems to be stealing the spot-light a little from their true intentions for the game. It’s also why there aren’t that many dungeons, there are no raids, PvE bosses do basically the same attacks over and over, and end game – the only maps that seem to have people in them is in Orr. It’s apparent that Anet is targeting hard-core PvPers with a focus on eSport. Perhaps you should keep up with Anets blog, they aren’t about PvE are they? It’s such a waste that a lot of PvPers won’t be stepping foot in the PvE environment simply because for some fighting AI will never be as fun, challenging or as exciting as fighting another solid PvPer.

Nobody can make assumptions about how long it would take to implement PvP in to the PvE zones because none of us are programmers at ArenaNet. For all we know they’ve already taken this in to account should they decide to run any events that feature an element of PvP.

This game isnt built to attract pvpers, its built to attract casual players, if it WAS built to attract pvpers..there would be hardly any leveling, open ffa pvp would have been created from the start and the story would have been much more ambiguous.

You mean the current story being: oh noes the dragons are attacking we’re all screwed? And there is hardly any leveling isn’t there? You go to the WvWvW zone and you’re immediately level 80 and can take part in the zerg fest, no problem. You go to the Mists and you hit the level cap and have every skill / trait unlocked.

Structured Player vs. Player (sPvP) is a core feature in Guild Wars 2, and it’s quite massive.

- Jonathan Sharp

Correct me if I’m wrong but it sounds more to me like PvP is just as important if not more important than the story/lore/PvE side of the game. Obviously they feel there is enough money in it for them or why would they bother trying to make the game an esport at all. The Esport community is even smaller than those who would be interested in an open PvP server…

(edited by Nomaq.3521)

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

The problem is nobody wants to be the “good guy” in a ffa pvp server, they just want to hide behind being evil and kill whoever they want without reciprocity.

Speculation. Not from my experience, and I’ve played on PvP servers for many years in multiple games.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

WoW was built with a certain level of PvP within it, this game was not. You would have to rebuild the engine and would take many hours of code for a gamble at best, no ffa pvp game has lasted..WoW was not ffa pvp, it was “combat zone” pvp and this game doesnt have that ability. You guys talk like this is nothing and a sure thing..well then why is this not more populated then? There’s more people talking about how they hate the halloween kids than this topic. So what makes you think it would last? where are your numbers?

and no, it would not make people more organized, its going to break down into sparse teams of a few people hunting down others across 6 world maps with only about 500 people in it. It will be a ghost town without waypoints.

You’re speculating and giving no fact and no precedent. You want them to completely rebuild their game for a handful of people, id be amazed if it happened.

And you’re speculating that it would be a ghost town, and that an engine that was built with it’s focus on PvP couldn’t easily be adapted to this? I don’t believe it would be a ghost town at all. Sure WoW is split up in to contested PvP areas but I’m not asking for that, how ANet decides to implement it is up to them. I was just using WoW as an example to prove that PvP servers are extremely popular which is why there are so many of them, and not only in WoW either. This server-type has been requested and supported beyond this thread, on this forum and others for Guild Wars 2 and many other games. Without a doubt the carebears are going to out-weigh the players who enjoy this server type which is why there is more people against it than for it on the forums. We may be in the minority but there are still enough of us out there to populate the PvP servers I guarantee it. (Again see WoW PvP servers) I haven’t played swtor so I don’t know how this game works, but it looks like they have PvP servers too which are high in population. Remember GW2 is built to attract pvpers, if that’s their target market then it only makes sense don’t you think?

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

Nomaq.3521 can you tell me what happend to mordred? the dicks on that server ruined it. No one ever wanted to help someone level, they just griefed them over and over and over with the phrase “welcome to mordred”. I loved and hated that server, and the dicks eventually killed it and returned to the blue servers. This game doesnt need Opvp, its called WvW, and before all you WoW kitten say i dont know what Opvp is, i played daoc for about 10 years.

This must have happened after I played the game. I’m sorry to hear that. At least in GW2 players are down-scaled to that area which might give them half a chance. With crowd control timers in this game being pretty low I imagine it wouldn’t be too hard to escape a higher level player with speed boosts etc until you’ve managed to make it to a safe area/found other players to come to your aid. I don’t see the ganking as much of a problem in GW2 as it has been for previous titles to be honest. If anything, form a guild, form a group, play with friends, you know cooperatively (lol) work together to bring down the griefers.

(edited by Nomaq.3521)

Why is there not a PvP Server?

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Posted by: Nomaq.3521

Nomaq.3521

..there is no opposition. I have no problem with there being a ffa pvp server, Im just telling you why it isnt going to happen. You would need weeks to months of code changes and that is not free, so what is their incentive? You guys who want it are already playing the game, without new money, it wont happen because its too cost prohibitive at this point.

Why would there be dragon fights? if lore is changed and everyone is fighting everyone..why would the pact exist? if races contest one another..how are you going to get over there? all waypoints points would be closed off to you save your town or whatever..it would take hours of traveling just to reach somewhere to fight. Its a complete change of their engine and story..that server would be a complete scrap of all the code thus far..again, whats in it for them?

See: World of Warcraft.

Also because PvE exists on PvP servers too? Just because you can choose fight each other does not mean there aren’t guilds/parties/friends/allies that you can progress through PvE content with. When we say we want a FFA server it doesn’t mean literally FFA all the time, without exceptions everyone is your enemy, you’re all alone, kill or be killed. Have you ever played on a PvP server before?

People in this thread cry this game is made for COOP, and it should remain like that. Don’t you think PvP servers would encourage even more cooperation and organisation if anything? I don’t know about you but mindlessly running around like blind ants killing AI with people I’ll never talk to feels less cooperative than actually having to interact with people to achieve PvE objectives and avoid friendly fire.

What’s in it for ArenaNet? Only loads of players from every game that has PvP servers and who enjoy this play-style. For a few weeks of coding you say? Definitely worth it.

For many of us, PvP servers are a lot more fun and catering to this playerbase would be huge for Anet.

(edited by Nomaq.3521)

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

..there is no opposition. I have no problem with there being a ffa pvp server, Im just telling you why it isnt going to happen. You would need weeks to months of code changes and that is not free, so what is their incentive? You guys who want it are already playing the game, without new money, it wont happen because its too cost prohibitive at this point.

How can you claim everyone who wants PvP servers for this game are already playing? I have been asked on more than one occasion by friends/randoms as to whether or not there are PvP servers like in WoW, only to be disappointed and not give the game a chance. Before you claim there is no target market for this, please visit this page: http://us.battle.net/wow/en/status now count the PvP servers and tell me there isn’t an audience for this.

(edited by Nomaq.3521)

Game Improvement - Suggestions

in Suggestions

Posted by: Nomaq.3521

Nomaq.3521

How to logically add a little PvP in to the PvE environment:

With the game title being ‘Guild Wars 2’ it only makes sense that we should be able to declare war on other guilds. Why not add a ‘Rival Guilds’ tab where you can declare war on other guilds (who can accept/decline). Once both guilds agree to become rivals they become flagged to each other for PvP in PvE environments.. I feel this will provide a platform for many players out there who want to be able to take part in smaller scale skirmishes and challenge other guilds in PvP in a persistent world environment. WvWvW and sPvP cater to people who enjoy the large scale battles and more competitive esports type PvP, and should be kept separate.

For the players who are happy exploring the world without player conflict it’s simple, they would just opt to join a guild that does not have any rivals (PvE guilds).

I think that this type of PvP is missing from the game, and this is a great way to implement it in a way that makes sense without stepping on the PvEer’s toes or implementing entirely new server types.

Why is there not a PvP Server?

in Guild Wars 2 Discussion

Posted by: Nomaq.3521

Nomaq.3521

The only minor hurdle I see with this server-type is the extra development time required to handle the friendly fire in larger dynamic events. I still don’t think this is a strong enough reason to can the whole concept though. The solution is quite simple, they just need to implement more ways of avoiding friendly fire:

E.g.

You cannot attack players who are:

In your group
In your guild
In your guilds alliance
<insert another way to link groups of players at dynamic events>

I actually think this would make dynamic events a whole lot more fun, where you could potentially end up competing with another guild/alliance for that boss kill (you know that thing called a guild war). Or they may even end up helping you, which could lead to an alliance. The scenarios are endless which is why it would never become stale or boring. In the current state of the game you run in to a dynamic event and there is really no incentive to interact with other players, you band together, kill the boss, grab your loot and go. The players may as well be NPC’s… I understand many may enjoy this because every event feels “safe”, but please ArenaNet, there are other players to cater towards with little effort on your part being a company of your size and talent. I believe your game would be even more successful than it already is because of it…

I really hope they decide bring out a PvP server despite all the nay-sayers. Guild Wars claims to be a PvP focused game, yet even WoW has more PvP options. Why should the war between guilds not persist in the PvE environments anyway? The game is called Guild Wars after all. This server type has proven to be successful in other games, and those games are better for it.

My two cents.

Why is there not a PvP Server?

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Posted by: Nomaq.3521

Nomaq.3521

When I apply the thought of an open PvP server to Guild Wars 2:
I love the idea of not knowing who or what may lie on the other side of that waypoint, whether the people at the dynamic event are going to be with me or against me and the small skirmishes that would break out between other groups, rival guilds, or players while I’m exploring the world. In my opinion this server type gives the game more depth and realism where people actually get to choose their friends and foes, whether to be the hero or the villain instead of the current format where we’re forced in to helping everyone around us (boring). The world design is absolutely amazing and there are probably loads of PvPers who are stuck in structured PvP and would probably never even step foot in the PvE environments simply because they don’t like the idea of only being able to PvE there. It’s such a waste. Not to mention it would serve as a bridge between WvW and sPvP where players can use tactics / skills they’ve acquired while fighting in the PvPvE environments if they fancy a zerg fest or something a little more competitive. I thought that was the whole idea behind the PvE zones from memory?

Continued …

Why is there not a PvP Server?

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Posted by: Nomaq.3521

Nomaq.3521

I see these types of posts all the time and it’s really not helping our cause. All we’re ever going to get is an avalanche of negative responses from people who would probably never play on the server in the first place. We’re not proposing we change all the servers, we’re only asking for an ADDITIONAL server type which is OPTIONAL. I’m certain if there was this type of server it would be full of players who DO enjoy it, including myself and my friends.

Back in the day I played on DAoC’s PvP server Mordred (http://camelotherald.wikia.com/wiki/PvP_Server_Addendum) and it was probably the most fun I’ve ever had in an MMO. While on the subject of DAoC, the WvWvW in GW2 is a lot like DAoC’s RvR (Realm vs Realm); large scale PvP vs the opposing realms zerg of players, taking keeps/holding relics etc. Still, DAoC could see that this game-type does not cater towards PvPers who enjoy smaller scale skirmishes in a persistent world, which is why they created a new server type (Mordred) and completely went against the games traditional lore/rules/story and allowed you to group with anyone from any faction or race, attack anyone anywhere except in designated safe-zones (capital cities), or people from your guild/party. Also you may be thinking this must have been a total gank-fest, on the contrary, killing “greys” (low level players) was also considered extremely lame in the community so you could quite comfortably level your char without being ganked by someone higher than you. There was the occasional lamer, but not often, and those players were usually dealt with quite swiftly. The best guilds didn’t run around in huge packs either, the top guilds only ever ran with a team of 8 men, the scrubs tried to zerg yet they were still no match for the better players. Your reputation and your guilds reputation was important and guilds/players became famous within the PvP community for their triumphs while honoring the rules set by the community. Don’t get me wrong, I’m not trying to turn Guild Wars in to DAoC the two games are completely different – I’m just saying Guild Wars has the potential to deliver the same experience as Mordred.

Continued….

Game reboots computer

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Posted by: Nomaq.3521

Nomaq.3521

Hi Roland, thanks for weighing in. It’s not a problem with overheating or OC, my cards aren’t OC and their temps are low during the crashes. Something is up with the drivers.

Game reboots computer

in Account & Technical Support

Posted by: Nomaq.3521

Nomaq.3521

Just ran a Furmark test as well, no artifacts or reboots…. The people over at Tech Spot.com said the minidump reads that the graphics drivers are crashing. The game must be causing the drivers to crash some how, I don’t think it’s our hardware. So Nvidia or Arenanet need to fix this.

Game reboots computer

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Posted by: Nomaq.3521

Nomaq.3521

If your video card is factory overclocked (especially if it’s a 5xx series, my old 570 would just die at random until I did it…total waste of money) use something like eVGA Precision or MSI Afterburner to downclock it to the speeds of a standard model. Just go to newegg or w/e to get the correct clockspeeds for a non overclocked card.

The cards aren’t overclocked, factory settings. I might take it back today and see what they say.

Game reboots computer

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Posted by: Nomaq.3521

Nomaq.3521

Is it a driver issue then? I’ve tried all the beta drives as well as the latest regular release and it still does the same thing. If it’s the card(s) I’ll take it back to the shop again.

Mine is Event 6008 The previous system shutdown at 12:33:35 a.m. on ?7/?09/?2012 was unexpected.

Event Log:

Binary data:

In Words

0000: 000907DC 00070005 00210000 02780023
0008: 000907DC 00060004 0021000C 02780023
0010: 00000960 0000003C 00000001 00000960
0018: 00000000 000004B0 00000001 00000000

In Bytes

0000: DC 07 09 00 05 00 07 00 Ü…….
0008: 00 00 21 00 23 00 78 02 ..!.#.×.
0010: DC 07 09 00 04 00 06 00 Ü…….
0018: 0C 00 21 00 23 00 78 02 ..!.#.×.
0020: 60 09 00 00 3C 00 00 00 `…<…
0028: 01 00 00 00 60 09 00 00 ….`…
0030: 00 00 00 00 B0 04 00 00 ….°…
0038: 01 00 00 00 00 00 00 00 ……..

Also some bug check ID 1001

The computer has rebooted from a bugcheck. The bugcheck was: 0×00000116 (0xfffffa800d59f010, 0xfffff880103b4004, 0xffffffffc000009a, 0×0000000000000004). A dump was saved in: C:\Windows\MEMORY.DMP. Report Id: 090712-13213-01.

This is a BSOD recovery event log. The Stop 0×0116 as indicated at the bottom of your event in the bugcheck section is a video card failure. Update the driver if you haven’t already done so and if still having issues read this:

http://www.sevenforums.com/crash-lockup-debug-how/63320-stop-0x116-video_tdr_error-troubleshooting.html

Game reboots computer

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Posted by: Nomaq.3521

Nomaq.3521

Mine is Event 6008 The previous system shutdown at 12:33:35 a.m. on ?7/?09/?2012 was unexpected.

Event Log:

Binary data:

In Words

0000: 000907DC 00070005 00210000 02780023
0008: 000907DC 00060004 0021000C 02780023
0010: 00000960 0000003C 00000001 00000960
0018: 00000000 000004B0 00000001 00000000

In Bytes

0000: DC 07 09 00 05 00 07 00 Ü…….
0008: 00 00 21 00 23 00 78 02 ..!.#.×.
0010: DC 07 09 00 04 00 06 00 Ü…….
0018: 0C 00 21 00 23 00 78 02 ..!.#.×.
0020: 60 09 00 00 3C 00 00 00 `…<…
0028: 01 00 00 00 60 09 00 00 ….`…
0030: 00 00 00 00 B0 04 00 00 ….°…
0038: 01 00 00 00 00 00 00 00 ……..

Also some bug check ID 1001

The computer has rebooted from a bugcheck. The bugcheck was: 0×00000116 (0xfffffa800d59f010, 0xfffff880103b4004, 0xffffffffc000009a, 0×0000000000000004). A dump was saved in: C:\Windows\MEMORY.DMP. Report Id: 090712-13213-01.

Game reboots computer

in Account & Technical Support

Posted by: Nomaq.3521

Nomaq.3521

My computer was stress tested by the company I bought it from, it passed. I find it hard to believe that there are this many people having the same issue (this isn’t the only post, see google) and only with Guild Wars 2. Yet people are still pointing at their power supply? So their power supply breaks down only for Guild Wars 2, that makes no sense at all. My computer doesn’t seem “stressed” at all for this game, load times are fast, FPS is at a constant 60 with v-sync enabled, temps are low…. I find the issue occurs mostly in ‘The Mists’ zone for me. I’ve also tried the latest drivers / beta drivers too which did not fix it.

Game reboots computer

in Account & Technical Support

Posted by: Nomaq.3521

Nomaq.3521

I have the same issue, so I don’t think it’s his computer. I also have an ASUS motherboard but my system is Intel Core i7 2600, two Geforce GTX570 in SLI 8 gig of ram. This computer is less than a year old and has no issues in other games except Guild Wars 2.

I’ve had the company I bought the system from run stress tests and it passed and is not overheating at all (has good cooling). What happens is, my screen will turn a pink/purple colour for maybe a second and then reboot itself. Happens mostly while in The Mists.

Please post any known solutions here. It’s getting really frustrating.