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Lots of Art by Jyl :)

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Posted by: Nozdu.5971

Nozdu.5971

These are really good ! Keep it up hehe

[Fan art]Eternal Alchemy

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Posted by: Nozdu.5971

Nozdu.5971

I had this ideia for a legendary weapon a long time ago and i finally did something with it. I was inspired by the eternal alchemy theme and some other weapons (meteorlogicus and astralia). No this is not a staff, its a spear/polearm thing. I just wanted to share and see what you guys think hehe

Btw this is not painted, its a photomanipulation

https://nozdu.deviantart.com/art/Eternal-Alchemy-701716352?ga_submit_new=10%3A1504071051

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Ranger next specialization

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Posted by: Nozdu.5971

Nozdu.5971

serow what if spirit skills activate on your pet ? Instead of summoning a spirit, your pet “becomes” it ? My first thoughts on shaman for the weapon was hammer bur i like staffs more haha

Ranger next specialization

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Posted by: Nozdu.5971

Nozdu.5971

You are right, pets a crusial parte of Rangers. Any ideia to make them interesting with this e-spec ?

Ranger next specialization

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Posted by: Nozdu.5971

Nozdu.5971

Hi guys. Since i was very disapointed with druid staff skills, its all for healing and i dont like it, however, i like the ideia of a nature kind of mage so iam going to trow out an ideia i had for a while.

Name: Shaman
Weapon: Staff (reuse with new skillls below)
Utillitys: Rune?

Mechanic: spiritual force.(similar to warrior rage, 3 bars, each stage will increase Mayhem effectiveness)

F1. Mayhem: unleash your spiritual energy in the form of an explosion. Leaves a rune on the terrain that will empower you and your allies(migh/fury?)

Staff skills

1. Bash, bash, bash ? (Help)

2. Runic land: Smash your staff on the ground at your feet creating a runic field that will damage up to 5 foes after a small delay(2s) and marking them(runes).

3. Rune burst: explode the runes on marked targets(damage per rune stacks) aoe 200m? range from inicial target.

4. Cast a rune a the targeted area to ravage your enemies. (Claws effect?) Amplyfies Mayhem within the next 3s.

5. Maelstorm: command the wind to pull enemies within 300m to you.

Utillities

6. Clensing waters: apply a rune to yourself summoning water from the dryads pond to heal you and cure 2 conditions. Grants vigor.

As you see there are few things missing that i havent figured out yet. I was thinking that could be a close quarters mage, would you guys like that ? Tell me what you think

Btw English isnt my first language so sorry for any mistakes.

Edit: forgot to mention, Shamans wont be able to use pets

(edited by Nozdu.5971)