Showing Posts For Ocyris.9014:

Fort Aspenwood | Maguuma | Sea of Sorrows

in WvW

Posted by: Ocyris.9014

Ocyris.9014

captured a clip from the vista at Ramalot. Had to redo the music cause I forgot to mute mumble. I play on triplehead so I uploaded both the cropped and original size.

A word of warning to those that might go poking around my youtube channel. Some of the other things there would not be appropriate to play over speakers in public nor around young children. Watch/listen at your own risk, I take no responsibility if you’re evicted as a result of playing those videos too loudly over speakers.

Why the ANet Scoring Algorithm Fails

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Posted by: Ocyris.9014

Ocyris.9014

I don’t think it takes 2 weeks, it only takes the past week.

This is why when SF got first place in week match, it still fell 5 points (because it was so close of a matchup and we were the point leader going into the matchup).

It does take past performance cumulative performance into account.

This actually discusses ELO but it’s still on point for Glicko-2

A Comprehensive Guide to Chess Rating

The attenuation factor 8 in formula ( rpost = rpre + 8 ( S – Sexp ) ) can best be interpreted as the amount of weight given to the new tournament performance relative to the pre-tournament rating. The larger the value of 8 , the greater the amount of change allowed in one’s rating. It can be shown mathematically that for a 4-round tournament, setting 8 = 3 2 corresponds approximately to computing a weighted average of a pre-tournament rating and a performance rating with weights equal to 94.7 % and 5.3 % , respectively. 2 ± This implies that each time a new tournament is observed, 94.7 % of our belief is invested in the old rating, but we let 5.3 % of our belief be guided purely by what happens in the tournament. If computing a tournament performance rating, rperf , were a straightforward calculation, then an alternate method for computing a post-tournament rating corresponding to 8 = 3 2 would be

rpost = 0 .947 rpre + 0 .053 rperf .

Analogously, when 8 =2 4, the weights become 96.2% and 3.8 % , respectively, and when 8 = 16 the weights become 97.5 % and 2 .5 % , respectively. These approximations only hold when the discrepancy ( S – Sexp ) is not too large.

In GW2’s case either match up is equivalent to a tournament and If I remember correctly K would be calculated based on several things such as rating and deviation.

Predicted Rankings

in WvW

Posted by: Ocyris.9014

Ocyris.9014

Based on the last scores I gathered this is my estimation.


Server                                     SD             V             Rating        Delta

Henge of Denravi	       195.708	0.955	2147.659	    4.635
Jade Quarry	               196.554	0.958	2071.981	    27.973
Eredon Terrace	               205.04	0.959	2022.164	    34.565
Stormbluff Isle	               193.633	0.954	2016.29	            -31.143
Isle of janthir	               196.562	0.957	1788.442	    10.247
Blackgate	                       191.909	0.955	1732.014	    38.576
Dragonbrand	               194.831	0.957	1693.669	    -33.503
Crystal Desert	               199.208	0.959	1693.047	    -43.416
Tarnished Coast	       190.733	0.956	1669.592	    99.258
Fort Aspenwood	       193.916	0.956	1591.352	    -6.856
Sea of Sorrows	               191.201	0.954	1587.849	    -7.72
Maguuma	                       191.485	0.954	1568.789	    121.048
Yak's Bend	                       192.601	0.958	1469.586	    -59.823
Gate of Madness	       190.703	0.954	1441.876	    -91.458
Northern Shiverpeaks	206.67	0.975	1437.413	    102.704
Sanctum of Rall	       189.949	0.952	1422.72	             51.511
Ehmry Bay	                        193.233	0.956	1369.413	    -63.238
Darkhaven	                        190.425	0.954	1355.439	    -11.74
Sorrow's Furnace	        190.043	0.953	1348.83	            -39.879
Anvil Rock	                        201.344	0.969	1129.683	    -40.131
Ferguson's Crossing	        222.288	0.963	1086.254	     64.231
Borlis Pass	                        208.085	0.965	1064.3	            -61.483
Devona's Rest	                210.826	0.962	659.14	            -64.546
Kaineng	                        220.515	0.965	625.297	              9.407

(edited by Moderator)

Temple of Grenth - Kaineng

in Bugs: Game, Forum, Website

Posted by: Ocyris.9014

Ocyris.9014

The event is stuck right before the part at Death’s Gaze Torch, it was also stuck here before the patch. Keeper Jonez Deadrun is dead alone just outside the point of interest and he just stands there when rezed. The event text simply states, “The Pact have arrived at Death’s Gaze Torch”.

Is it really worth crafting...

in Crafting

Posted by: Ocyris.9014

Ocyris.9014

If by “Worth” you mean make money then based on this I’d say no. If you want get some quick levels via other means then maybe.

Thief Heartseeker bug

in Bugs: Game, Forum, Website

Posted by: Ocyris.9014

Ocyris.9014

I’ve been noticing heartseeker missing even at melee. When it happens my character tends to do something akin to a barrel roll. A few times I’ve actually hit critters near by instead of my intended target. It has to be something with it not taking targets properly.