Showing Posts For OddHood.8062:
Hello frands! Vee Wee here, #1 Engi NA and world first rank 80!
Vee Wee will take Healing Turret with Bandage Self toolbelt!
Wahoo! Bye frands!
kitten ! I didnt think about that!
fail Topic QQ
new Tools line grand master trait
Prepared tools – now you can choose 2 toolbelt skills.
yay SD build!!
thx guys ;D
I like “Experimental Teleportation Gun”
any rifle same model like it?
http://wiki.guildwars2.com/wiki/Experimental_Teleportation_Gun
hate decap engis
they make very very not fun game. just cap,cap,cap…
Crossbow gun or kit
1. fire crossbow gun bullet, deal damage and vulnerability (20% project finisher)
2. rapid fire your crossbow gun, deal damage and bleed (fire 7 bullets, 20% project finisher each bullet)
3. aim a venerable spot, deal damage and if it deal critical damage, deal bonus damage (need 2sec cast time)
4. fire electronic bullet, deal damage and make static field (do not stun, looks like fractal Mai elec field) and if enemy on field, deal 2 stacks vulnerability every 0.5 sec (field keep up 4sec, 400 radius, static field, ground target skill, 1000 range)
5. fire electronic time bomb, deal damage and 0.1 sec stun (while 3 sec, can 3 chance, 1sec interval time)
nomal range 1200, if u get increase range trait (firearms IV) can fire 1400 or 1500 range.
how about this? ;D
(edited by OddHood.8062)
yeah.. I know, I don’t have trait for turrets.
but its… ha… sigh…
“They will never break our spirits!”
lolol
gw2 wiki say : Player tests suggest a five-second cooldown, although the tool tip says it is two seconds (Could be affected by the 30% chance to proc.)
is it real?
rifle auto is one of the strongest ranged autos in the game. the only thing that’s stronger is ranger longbow but power ranger is a poor build and probably a guaranteed kill if you play correctly. if someone wants to stay ranged and trade auto attack blows with you, you’ll probably win. so yeah i disagree.
yep. agree, engi’s auto attack is good. but its have only 1000 range (without trait) and other class have more range and can more deal with other skills (2~5) but engi can’t (in long range)
for Power ‘Rifle’ build.
engi have 2 range kit. Grenade and Elixir kit. (FT is not enough range…)
Grenade good for AoE range damage. but its hurt engi’s finger and when 1:1 long range fight, it’s so bad accuracy. and Grenade kit need ‘Grenadier’ trait. if u don’t have trait, Grenade kit so bad. and Explosives trait line bad for ‘rifle’.
Elixir kit is good for Healing and condi remove and good tool belt skill. but it’s good for condi build or tank or support not useful ‘Power rifle build’ range fight! (1 skill too low direct damage.)
and rifle 3~5 skills so bad for range fight. too low range… y engi need close to enemy for deal damage? with wear medium armor! (I mean,3~5 skills not bad skills, but its not enough for range fight)
SD build good for range fight, but it have too bad utility skills for survive. (engi’s survive skills have long CD tool belt skill or bad for range fight.)
so… I want range weapon kit or new skills. (example, crossbow gun kit)
how about ur think?
i’m buy Krytan Armor skin
but anything give me
yyyyyyyyyyyyyyyy
i’m trade gold to gem!!
like my blood 5 gold
give me skiiiiiiiiiiiiiiiinnnnnnnnnnnnnnnnnn
nooooooooooooooooooooooooooow
