Showing Posts For Ohitei.8043:

We need our heal back !!

in Engineer

Posted by: Ohitei.8043

Ohitei.8043

Okay, yes, I forgot about that part. But omg one less leap finisher… awesome, it should only have one finisher to begin with, and correct me if I’m wrong but didn’t the AA get buffed? So the loss of that one finisher doesn’t really concern me when hammer is still way out of line.

I see what kind of player you are, even if the decision is not for you to make just ask Devs to delete Engi it will be more efficient to delight your will. ^^

Have a good day my dear.

We need our heal back !!

in Engineer

Posted by: Ohitei.8043

Ohitei.8043

You mean necro the 6 lives cat ?

We need our heal back !!

in Engineer

Posted by: Ohitei.8043

Ohitei.8043

Engi is no longer allowed to use any healing skill to survive comparing to others.

-Too long Cast Time.

-Not really convenient especially for the healing gyro.

-Easy to interrupt espacially for the most basic beginner thief.

It is really not the capability of the engi to survive which has been balanced, it is just has been broken.

Shall we delete our engi o quit the game for another 6 months till it is back to normal and another 6 if it is not ?!!

@Dev : Do the right things !!!!

Please Nerf D/P

in Thief

Posted by: Ohitei.8043

Ohitei.8043

It is terribly pointless to ask for any nerf.

People who reply are actually playing thief and will defend their stuff…

You should seriously admit, nerfing D,P isn’t a solution at all cause it would end up nowhere.

On the other hand, making them lose this frustrating capability to Dire Snare anybody with this unspeakable basilic venom which is bypassing any block, since it is rewamped from UP to OP, should be the priority of Anet.

Or Shall we pray god to help us once we are stuck into their spiderweb ? Because any dodge try is pointless ?

Even if the decision is not for us to make, this is still Your mistake Anet to let them striking us without fearing any strike back.

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: Ohitei.8043

Ohitei.8043

Mesmer change.

Illusions VI – Illusionary Invigoration. Recharge reduced from 90s to 60s. Moved to Master Tier.

(What is the point ??? Nerf again?) VI/VII/XI is the best combination we can have actualy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Illusions VIII – Dazzling Galmours. Moved to Adept Tier.
Illusions 15 – Shattered Strength – Moved to Grandmaster tier.
Illusions 25 – Illusionist’s Celerity – Moved to Master tier.
(Useless change)