Showing Posts For Olly.8023:

Treasure maps/hunting

in Suggestions

Posted by: Olly.8023

Olly.8023

@ Mithran: That’s what I meant when I said solving a series of riddles/clues, sorry I wasn’t clear about it >.> Say you get a map or maybe a clue of some sort that tells you to visit an npc/specific location to get the next piece of the clue, and after several (or many depending on various difficulty levels) clues you finally come to the spot to claim your reward. No skipping to the ‘X’, you would need to complete each step before moving to the next.

Treasure maps/hunting

in Suggestions

Posted by: Olly.8023

Olly.8023

Does anyone else think having some sort of treasure map system would be a fun and interesting form of “end-game” for lack of better words? My thought on this is that it would resemble that which Runescape had (yes unfortunately Runescape) but was one of the best parts of that game in my opinion. You get a chance to have mobs drop tiers of treasure maps (difficulty levels) do puzzle(s) and/or riddles to solve a series of clues leading to the treasure or something like that. There could even be group version of this (2-5 people). The rewards you get could be cosmetic: gear/weapon skins, dyes etc (ideally of higher quality than the Black Lions chests). I don’t really know the extent of effort on Anet’s part to implement this, just curious to see if there’s any interest at all for it.