(edited by Omri.8196)
Showing Highly Rated Posts By Omri.8196:
I have already accepted the fact that we will get kited and if the player is good then you’ll have a hell of a time trying to keep on him without GS+Sword or Scepter. It is one of those things you’ll have to accept as I doubt they’ll make much of a change to our mobility.
You shouldn’t accept it :P. You want to know why you shouldn’t accept it?
I know you probably think that because we are the “tank” of this game we shouldn’t be as mobile as other professions, but that would be only true if some of the other professions didn’t “tank” just as good and still remained mobile.
A little swiftness wouldn’t make us as mobile as a thief anyway and that is not my intention anyway.
What guardian needs is soft CC, not swiftness…
Yeah, either of them.
Proposal
Alright, I’m going to say that the 5 Initiative cost for the combined skills is actually pretty acceptable. It places a hefty cost on the skill and focuses not on abusing it, but rather on careful execution. That’s fine.However, let’s merge the skill chain back together the way it used to be, but with one caveat: the boon steal remains on the second strike (as opposed to its original behavior as part of the first). This returns the feeling of speed to the action and the weapon set, and maintains flow by not having an awkward toggle (or double button-press) to fully execution the action.
And while I understand that having the ability to use Larcenous Strike on a second target is quite useful, it honestly feels very counter-intuitive to have split the skill into a chain in the first place. Especially because you’ve got 4 seconds to activate* the second attack if you were intending to use it elsewhere.
No. Sword/dagger #3 being split is actually great; On my trickery build where “steal” is traited to steal 2 boons, I often prepare a “Larcenous Strike” before engaging then proceed with the combo “steal” + " Larcenous Strike" for a total of 3 boons steal in a matter of split second. It is also a great combo for burst as a sword/dagger user. If the skill returns to its previous status where it’s not split, it would be harder and would take longer to pull off that combo, whereas when it’s split, you have a 4 seconds window to aim your steal and make sure you don’t waste it on a dodge.
(edited by Omri.8196)