Showing Posts For Orenj.6503:

Lost Shores Feedback Thread

in Guild Wars 2 Discussion

Posted by: Orenj.6503

Orenj.6503

The new zone has some neat geography. The mobs every 10 feet make it too much of a hassle to just go freeform exploring to appreciate it, sadly.

The broken quest steps from Phase 1 were a disappointment, as was the fact that the problems were in part just dismissed since they didn’t matter for Phase 2+. Some of us actually like doing questy things more than killy things; I was really disappointed I didn’t get to see the end of Miyani’s scavenger hunt. Still, I got further in the quests in this event than I did at Halloween, where I can’t even begin to speculate whether it was bugs or griefers or just the spamminesss of Costume Brawl in the way that was making things just not work. So, this was an improvement, sadly.

I like playing GW2, but my life doesn’t revolve around it, and I wasn’t willing to fit my schedule to it, either; I expected to miss out on everything that happened only once at noon, and while it wasn’t optimal, I was ok with that.

Still, the decision to do things just once at peak population felt kind of like “kitten the freeloading 47% that can’t be bothered to make the effort to show up at that time”.

I was pleasantly surprised to find about the unintentional ongoing events in overflow later Sunday evening and managed to get in on one (and hopefully I got others in too). I think this could be a model for how to handle these going forward—have the event repeat periodically in instances over the course of a day or so.

A truly one-time event is a neat concept, but it’s just a game, which people play for enjoyment, and you need to compromise to that end; especially when you’re giving nice loot. I’m not much of a gearkitten and really didn’t care about most of what I got, but the guaranteed 20-slot box was a nice reward that I might have been a little miffed to miss out on, so I can only imagine more typical players’ reactions to missing out on the drop; it really should be a player’s ability in the game that determines whether they get a chance at that loot, not externalities such as real-world scheduling issues.

Still, overall a nice try… Do keep on trying.

pop drop

in The Lost Shores

Posted by: Orenj.6503

Orenj.6503

Ok, I’ve got three party slots open… world has been full though, not sure if people are getting in eventually or just giving up… we’re about done with the reinforcements stage after dropping the rockslide, no idea how far in that is.

pop drop

in The Lost Shores

Posted by: Orenj.6503

Orenj.6503

Ok lol… my server is full, and have a full party trying to get a slot on my world… will repost if spots open, sorry about that!

pop drop

in The Lost Shores

Posted by: Orenj.6503

Orenj.6503

I’m in one active right now. /join Orenj.6503 (or /join Aquilegia). US overflow.

Not happy with sylvari story

in Personal Story

Posted by: Orenj.6503

Orenj.6503

I’m another player of a Sylvari necro who was frustrated with this step. Like IronHide, I had chosen to go with the Order of Whispers’ plan, to pit the undead against the centaurs while we tackled Mazdak…

…only to realize all my normal weapon skills were gone, I couldn’t switch weapons, and I couldn’t even switch to shroud of death, one of the core abilities of necro. I wanted to take that darn sword and pitch it into the Forge.

Sometimes the transformations in the game are pretty cool; for example the story step where (if you go with the Priory’s plan) you pilot golems to free the Ascalon settlement. But this, the forced negation of most of the skills that make your class unique when your character is actually your character, incredibly annoying.

Also, the NPCs didn’t help; I’d get near a mob and want to pull it out to try to tackle them one at a time, and the NPCs would go charging in and get the whole group riled up. Since I’ve been given point on this mission, maybe they ought to follow my lead? I realize they’re individuals, characters I don’t control, but I can’t imagine “charging in headlong like a fool” is among the character traits that got them this far in life…

I eventually had to drag in a friend to help me complete this step.