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Uncatchable trait not worth it? (Caltrops on dodge)

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Posted by: Paincake.8520

Paincake.8520

Yeh even then, when I go right trough them, sometimes this trait still behaves odd and unpredictable.

I’m going to buy 2 pistols, see if I can have a better build. It seems shortbow builds are kinda restricted.

Uncatchable trait not worth it? (Caltrops on dodge)

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Posted by: Paincake.8520

Paincake.8520

try something like this

Solid dagger build, but I am shortbow user.
Besides, the Acrobatics tree is literally a godsent for ranged. Expeditious Dodger, Vigirous Recovery (combining this with Withdraw) and Feline Grace. I would not be able to live without these.

I tried moving the 10 points from Trickery into Deadly Arts for Improvisation, but as I said, both Uncatchable and Improvisation are unreliable and don’t even work. I am really surprised Improvisation went past the beta phase of this game. I just tested it and it doesnt do anything, I wish it could reset my shadowstep.

Uncatchable trait not worth it? (Caltrops on dodge)

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Posted by: Paincake.8520

Paincake.8520

I moved the 10 points from trickery into deadly arts. I tried improvisation (the one that recharges signet, trick, deception and venom etc). Boy was I pumped up after noticing this talent, retrained my traits immediately to put the 10 points there. But then the dissapointment came… Improvisation doesn’t do anything…. it is unreliable just like uncatchable. Why are so many thief traits so unreliable?

Here this was my build… and I want to move those 10 points in Trickery somewhere else. What suggestions do you guys have?

http://www.gw2db.com/skills/calc/thief#19|0|2632|2645|3997|134|4989|15|1143|0|0|30|1195|1731|1728|0|0|0|0|15|2353|0|0|10|782|0|0|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|

I can’t seem to be able to figure out what to invest in, other then Improvisation (Deadly Arts) or Uncatchable (Trickery)… but both being unreliable and not working, I am at a loss what next to do with my build now.

(edited by Paincake.8520)

Uncatchable trait not worth it? (Caltrops on dodge)

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Posted by: Paincake.8520

Paincake.8520

I’ve had this trait for quite some time, and while I remember in the beginning it was a usefull talent. Somehow, perhaps with a patch it seems it got changed the way it behaves.
Very often I have to dodge 3 times before it even does anything at all. The target literally walks trough it, but it does not trigger.
Well, I decided this ability is just not worth it anymore since it is not reliable. When it DOES trigger, it is usefull, but I prefer uncatchable to be nerfed and made more reliable. Its allready difficult enough having to target a moving foe with Cluster Bomb wich has 3.5 seconds travel time to the target (lol by that time, the target is moved 30 yards away) let alone investing into a unreliable trait.

In comparison, the Acrobatics tree is literally a godsent for a thief. Expeditious Dodger, Vigirous Recovery (combining this with Withdraw) and Feline Grace. These traits in make me an unstoppable machine.

I have not seen this discussed at all, I am curious to what people think about this specific trait.