Showing Posts For PaladinOne.1652:

[Achievement] Lessons in Agony not given

in Bugs: Game, Forum, Website

Posted by: PaladinOne.1652

PaladinOne.1652

Well I wasn’t doing this for the daily reward, and I did still get the Solid Ocean completion achievement from this, so if the achievements are delivered in two or more waves this gets even weirder. I’ll add that to the experiment though; i’ll do it 1st and 3rd in sequence if it doesn’t trigger the first time.

[Achievement] Lessons in Agony not given

in Bugs: Game, Forum, Website

Posted by: PaladinOne.1652

PaladinOne.1652

So you think that the completion event might fire in multiple stages, one notably later than the other? Worth experimenting with, if I can get a team of people together again I’ll try running it again in a day or two and see if it registers if I wait 30 seconds.

Still an issue though if the completion event doesn’t fire all in one go.

[Achievement] Lessons in Agony not given

in Bugs: Game, Forum, Website

Posted by: PaladinOne.1652

PaladinOne.1652

A few minutes ago, I was with a party and we ran through Fractal 20 (Solid Ocean) successfully. Upon completion, I was given the Solid Ocean Fractal Stabilizer achievement, but I was not given the Lessons in Agony achievement. Both achievements should have been given at the same time. At the time of completion I was in personal reward scale 9, and the completion pushed me up to 10.

An achievement not being given normally wouldn’t be that big of an issue, but this achievement also has an item reward attached to it that would be rather useful for future attempts at Fractal 20 and above.

(edited by PaladinOne.1652)

[visual] Engineer Flamethrower Gathering

in Bugs: Game, Forum, Website

Posted by: PaladinOne.1652

PaladinOne.1652

When playing an Engineer with a Flamethrower Kit equipped, attempting to either mine ore or chop down a tree results in a rather odd but amusing visual bug. The pickaxe or axe appears but the Flamethrower is not removed, resulting in the engineer appearing to use his Flamethrower to chop down the tree or to mine the rock. (This does not occur with Harvesting, or with other Kits.)

Obviously this is a bug (because both objects are rendered in the same hand at the same time) but I would like to explicitly request that it NOT BE FIXED, or if it is fixed that it be immediately re-implemented in a proper way, because this is freaking hilarious to watch and I don’t care that it makes no physical sense. (And this post is mostly to make sure that, while the bug is reported, this objection is also noted.)

Suggestion: Hiding Chest Armor

in Guild Wars 2 Discussion

Posted by: PaladinOne.1652

PaladinOne.1652

Helmets, Shoulders, and Gloves currently have toggles to allow it to be hidden. Chest armor does not have this option, making it inconvenient to carry out shirtless battles (such as attempting to actually have a beach party when playing Southsun Crab Toss) and dance-offs. I propose the addition of a button toggling Show/Hide for Chest armor.