Showing Posts For PastorDame.4516:
Thank you for starting this thread. I have been having this issue as well since the beta client’s release. Lately, with higher traffic in areas, I have been experiencing them more frequently. I would concur that most of my crashes have taken place in high traffic/high graphic detail areas.
System Specs: Early ’09 Mac Pro, 2.66 GHz Quad-Core Intel Xeon, 8 GB 1066 MHz DDR3, ATI Radeon HD 4870 512 MB, OS X 10.8.2
Though in the grand scheme of things that actually matter in life, these crash (while ruining in one time game events) aren’t life ruining events, they just take away from the joy of experiencing the game Anet has worked so hard to bring us. I’m grateful for the chance to play GW2 on my favorite system and I will keep pushing the limits of the beta client in hopes that the information from my crash logs helps Anet make a better, more stable one.
Until that time when a well-oiled, native Mac Client exists, has anyone found a solution/fix/jimmy-rigged-duct-tape-and-popsicle-sticks-work-around other than running via Bootcamp or avoiding high-traffic events?