Showing Posts For Path.2469:

Guild Wars 2 Inflation Research

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

No, all of your examples are pay-to-be-faster. Pay-to-win would be if players who do not spend real money had no access to those items.

Pay-to-be-faster is still essentially pay2win. The severity, and thus, the tolerance of such a system, is dependent on how much one must pay to be as fast as others.

Some games it’s a step up for those who pay a little more to keep the servers/staff humming. Some absolutely cripple you unless you pay.

The primary point though is that it isn’t really pay2win in gw2 because you are largely bypassing personal effort, not game systems. The only time gated systems we have so far produce account bound items so they can’t be bypassed no matter how much money you throw at them.

It also revolves around a zero sum system where gold earned by selling gems is supposed to be taken from players who payed gold for gems.

In theory it’s a finite amount held by the game that gets doled out and only used an initial seeding of gold at the beginning of the game.

Even if this isn’t the case and the game is generating gold and gems fresh with no central store of currency, it’s a safe bet that the amount of people buying and selling gems are essentially equal.

If they aren’t, I’d wager that more people buy gems than sell simply due to the cost of selling them and the low appeal of the idea when the selling point of the game is “buy to play”.

I agree to most of what you said, except for the pay-to-win. There are games out there (and quite a few I might add, especially free to play games) that have pay-to-win models in place.

I’d go as far as saying HoT might be considere pay-to-win simply because it adds featus to paying customers (new elite specs) that increase the powerlevel beyond what non-paying customers have access to. But that is a different debate and has nothing to do with itemisation.

I think he/she meant pay2win as in pay to win in fashion wars…
that is the only aspect not directly accessible to players without spending either a lot of time or a lot of cash.

Stealth - Combat feedback making it more Fun

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

[suggestion] give emotes to certain stealth conditions

for example, when someone kill another player while breaking stealth
emote : <player> has stealthily killed <player>

Other conditions that warrant an emote:
Leaving combat in stealth
Killed in stealth

I Could Outrun a Centaur!

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

More violets you say?

Omg, I can’t believe I read that with that voice….

Who 'owns' Guilds??

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

You should be ashamed for your half-heart feelings at keeping the guild.
You’re a leader of the guild, so act like one.
If you let other ppl no matter if they are former leaders etc push you over with little issues like this, you should just delete the guild and forget about it.

Little Ideas for Turrets

in Engineer

Posted by: Path.2469

Path.2469

I think Are.1326 ’s ideas are very solid, we should let turrets have an initial burst before becoming the obsolete version it is right now.

I Could Outrun a Centaur!

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

lol, same could be done for all other chars, can we have the option to remove their voice when using a skill?

game keeps disconnecting after lagging

in Account & Technical Support

Posted by: Path.2469

Path.2469

I have the same issues, I didn’t lose out on latency , always stay around 300ping when playing gw2, there’s no real spike, I just lagged horribly and dced.

And like what DubSVK.7301 had said, the problems started only after the mordrem events.

[Suggestion] Bring back 1-time events

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

Or all past events can come in the form of rare fractal dungeons above certain levels with nerfed resource gains

Suggestion: Legendary footsteps unlocked

in Guild Wars 2 Discussion

Posted by: Path.2469

Path.2469

Might as well make it a wardrobe item!!
Or a potion too!!

Absolutely Insane Lag Spikes

in Account & Technical Support

Posted by: Path.2469

Path.2469

Me and a friend (Drake.4708) suffered from serious lag yesterday halfway through the Mordrem invasion event. We were dced and when we were able to log into the game, we couldn’t move, use skills despite having a ping of ~300.

We were not sure what happened, and were frustrated because we lose out on the rewards and our opportunity to play the game on a Saturday night.

What we do know however is that it is not our computer or internet’s fault. Drake was able to play DoTA and I have no problems using the internet for anything else. * cough not porn *

Please tell us what happened yesterday and do fix it for us. I couldn’t afford losing my precious weekend like this!!