Showing Posts For Phlogistn.7893:

Why does WvW feel bad?

in WvW

Posted by: Phlogistn.7893

Phlogistn.7893

As well, small groups or even singles could jump in and banner a lord and keep things from flipping until reinforcements would arrive and this was incredibly motivational for both the small groups and large groups. There were real contests in the lords room, 3 way fights that were epic. It was exciting! Now, not so much.

CLARITYFLO/PHLOGISTON
Leader, Valkyrja Söngur [ODIN]
Community Admin Tarnished Coast

Suggestion: Re-evaluating PPK

in WvW

Posted by: Phlogistn.7893

Phlogistn.7893

At the moment PPK quite a bit out of balance with PPT. To solve this i think several things need to be done

1. Diminishing returns put in place for PPK. The more you kill someone in a time frame, the less they are worth. This is already in place for wxp, so i dont see how it cant be applied to this. PPK related to stomps w/ bloodlust should still award the full extra point since generally blobbed down people never get stomped.

2. Tie the loot table into Diminishing returns as well. This will remove the incentive to farming for bags at a spawn point. Increasing reward track tick could be a way to balance this out a bit.

3. Kills to Death Ratio should be affected by this diminishing returns, Deaths could remain the same, since no one should run into a meat grinder without some sort of penalty. But those killed over and over again should only raise the score by a fractional amount. Some people see that KDR and are demoralized when it gets above 2, this will help normalize the statistic.

Good WvWvW play is relative to what a player believes the game mode is about, whether its fighting, defending objectives, assaulting keeps, roaming, or havoc grouping a map. But most can agree that farming enemy players is not good WvWvW. Its great for the people getting the bags, and great for their egos, but not so great for the health of the game.

With the way PPT and PPK are balanced now, a large group hitting a smaller objective will often be ignored because people know that while you may win through attrition, you will still negatively contribute to your score in the long run. And several of those fight focused groups also are now afraid of losing and affecting their teams Kill/death ratios. I do miss the days when PPK was worthless and groups could dive right into the action with the only drawback being giving loot to your enemy. While i don’t think it needs to return to being worthless, i do think it needs to be greatly reduced so other play styles besides out blobbing are represented more.

Yes.

CLARITYFLO/PHLOGISTON
Leader, Valkyrja Söngur [ODIN]
Community Admin Tarnished Coast

Goodbye WvW

in WvW

Posted by: Phlogistn.7893

Phlogistn.7893

Running a havoc guild previously. Anet has destroyed WvW for smaller guilds. We can’t take objectives because we can’t hold enough supplies, which we can’t upgrade because building a guild hall takes large guilds with multiple players working constantly. No one enjoys playing in the borderlands, EB is queued ridiculously. Did any of the Anet developers run with any smaller guilds while “testing out” WvW ? Or was it all zerg. I mean…even pulling the repair merchant from the EB keep and making us go to spawn.

gg

CLARITYFLO/PHLOGISTON
Leader, Valkyrja Söngur [ODIN]
Community Admin Tarnished Coast

Thief Event - Honoring Karril [TC] 9.17.15

in In-game Events

Posted by: Phlogistn.7893

Phlogistn.7893

“I just want to be able to hang out with people I enjoy and have good experiences. I figure most people are like that too, they want to feel good about the people they spend so much time with.” ~Karril Daltaya

The outpouring of affection from the gaming community for Karril and his friends has been incredible. The stories that were shared helped to lighten the load, and meeting the goal to bring Karril home was overwhelmingly wonderful.

In many ways Guild Wars (1 and 2) has become a second family to many. Thank you GW family, for being there for Karril, those he cared about and who cared for him, and for each other now and in the future.

Sincerely, Phlo

CLARITYFLO/PHLOGISTON
Leader, Valkyrja Söngur [ODIN]
Community Admin Tarnished Coast

(edited by Phlogistn.7893)