Showing Posts For PiranhaPT.4873:
There has been A LOT of cries for help in the forums about the droprate of the precursors , and they started a long time ago .
If you couldn’t foresee that it was a matter of time before Anet decided to ease it up it’s more kinda your fault .
I’ve been working on my legendary also , but i’m leaving the precursor for last , simply because it’s obvious that while i gather everything else , they WILL drop either in Jormag / Forge / Special events . Even if it’s only a few of them dropping , it’s a few gold that i save .
Going for the most expensive one was your choice , you actually believed that while u gathered every other gift they would say at the same price ?
Like i said , whoever is raging over the precursor drop in the event are either envious that someone else got it or a kitten that went to spend 100+ gold instead of just waiting and making it the final item to get .
Any other person would e happy ( as i am ) cuz it’s half the price now .
Well , thats what you get by going dor the most expensive item first . Why didn’t you start on the easy stuff and by the time you would be done , it was cheaper .
Like in any other rare item , the more it drops over time the cheaper it gets . So it’s kibda your fault to have spent that amount in the first place .
Also people complaining about the precursor drops have to keep in mind that hundreds of players were at the event , and on the overflow i was in i didn’t saw more than 5/6 being pinged .
5 or 6 is hardly a "giveaway" as some of you state. And even if it the chance was higher than this , thats not your issue , the real problem is that some couldn’t attend an event that had a scheduled time . I woul like to remind that it’s impossible to have every player on at the same time .
The problem here is envy , nothing else . If you want you can go for Jormag , the chest also drops precirsors and happens every 3 hours or so .
I cannot agree more on this , i’m sitting in a kittenload of karma and i can’t get the shards because that thing is never open .
I have a suggestion , how about half of this community stops whining over everything ? That would actually help !
How can u complain about getting karma , when every kitten thing gives karma now ? like rly ? monthly is like 65k karma alone , not to mention dailies , dungeons …
And it comes way too late , should have been nerfed way long ago .
Karma
So now we all have a kittenton of Karma and nowhere to spend it on , why not include some more items to be bought with karma ?
After an armor and the shards , there’s no decent place to spend it on . Also buff the rewards on temple events so that people feel tempted to do them more often.
It’s saddening to see Balthazar temple perma-contested and no one being able to get shards with the bazillions of karma that we now have .
TL;DR
The biggest problem imo are the players themselves that force themselves to mindless grinding instead of enjoying the game . That’s why Plinx was so popular , not because there was nowhere to farm , but because it was fast . And people don’t realize that legendaries should be a long term goal and not a “i need to farm all-day to have it faster than everyone” .
Everyone loves the shinies , but neither should them be kitten easy to get or persued like it was the only thing to play for .
I agree that Anet should make some changes , because the way it is now , it’s just clumping up the whole playerbase into one single place to farm . Not because it’s the only place to , but simply because even if you want to do anything else you can’t .
The end
Ok , so after reading through 15 layers of kitten , i think it’s safe to say the new content is getting on the nerves of a lot of people .
Though a lot of the crying doesn’t really make sense , there’s some things that can/should be changed to better the gaming experience for everyone .
So i’ll try to point out some problems and possible fixes . Plz refrain yourself from flaming/trolling/whatever cuz i won’t really feed any of you .
Precursor Problem
A lot has been said about the precursor over the weeks , complaints about the droprate being a joke and how RNG shouldn’t be in it , etc etc
Anet decides to ease up the thing for now by including them in the final chest for Lost Shores and guess what … People cry anyway because it was like a precursor galore .
First off , at least on the server i was in , i didn’t see more than maybe 8/9 precursors being pinged ( if even that ) . So in hundreds of players there , how is that 15% or even 10 % as some guys are whining about ?
Also they got one ? good for them , but don’t you be fool enough to believe someone actually got 300 gold for a precursor , simply because no one was offering 300 gold in the first place . People was just trying to sell them at that price , and that is why prices dropped so much .
But still , let’s say he sold it for like 150gold ( wich i don’t really believe because prices drop because there’s more to sell , not more people buying ) , it’s still 100 gold cheaper than it was . So if you were about to spend 200+ or even 300 for a precursor you now spend 100/150 less .
So he gets 150/200 gold , and you save 100/150 gold . Is 50 gold THAT much of a difference to be crying at the forums for ?
Ascended Items
I have to agree at SOME of the flame about this . It’s true that Anet stated that no gear treadmill was intended , and in a way this may be the start of something bad .
But to be honest , it isn’t ( for now ) THAT much of a deal so far. Ascended items have more stats than Exotics , but Exotics have better stats than Rares , and if you can’t complete pretty much anything in the game besides high level fractals with a rare set , then it’s more on your lack of skill than it is about the gear itself .
I understand that more stats = more effectiveness , but it isn’t as much as people are making of it , and so far it is useful , but not " omg i have to get this or i’ll be obsolete " .
Apart from lvl 10+ fractals it’s not important if you have it or not .
I can agree with the flaming if Anet decides to make ascended-dependant content or another set that has more stats ( gear treadmill ) in the future , but for now it’s just sheer kittenedness to whine about 1 more rarity level .
Fractals of the Mists
This is my only real concern about the new content . Even though i like the concept of the dungeon ( difficulty scaling and whatnot ) , i see that it goes against how a few of the things in the game should be .
The level lock is really preventing a lot of people from getting into it and it should be revised . I don’t have trouble myself , but i see people ( usually at level 1 or 2 ) for quite a while spamming LA lfg .
Also there’s not really any motivation to do other dungeons because there’s more to win in fractals than in any other dungeon , making finding a team for any other place impossible .
So my idea to fix most of these problems would be :
Leave ascended items with the base stats as they are now , but infusion working in a different way ( maybe similar to what lightbringer had in GW1 ) , buffing players or debuffing enemies . That way it would be useful , but not mandatory .
Remove the level requirement and implement some sort of buffs for repeating the dungeon multiple times , making it harder and boosting something like magic find . Also getting more tokens the more times you repeat it .
Remove lodestone/core drop and make those buyable from every dungeon with tokens ( as it already have been suggested ) , making people run the dungeons they like/feel more comfortable with and still be able to progress on their legendary .
Also make other bags also available to purchase with dungeon tokens.