Showing Posts For PocketFox.4602:
Thank you! I’ll definitely be trying these out.
So I haven’t played GW2 in literally years (the last time I played was The Lost Shores in late 2012, and that was as a Ranger), but a friend of mine talked me into reinstalling and kitten ing around with her some. I’ve decided to try Engineer, a class that always fascinated me but I was turned off of because of the early reports that it was actually pretty awful. (Again, this was over three years ago.)
I tried googling around for any advice on leveling builds, but almost everything I’ve found is for pvp or max level or both, and what little there is regarding leveling is woefully outdated. So if anybody has any advice on a good build for mostly-solo leveling, I’d love to hear it!
Adding my voice to the feedback.
Days 1 and 2 of the event were lackluster, the bugs were frustrating, and as for Day 3, I think ANet overshot “epic” and landed on “tedious”. I have really no opinion one way or the other on the Fractals dungeon, since I’m not really a dungeon-runner, but the little bit I did do seemed quite a bit of fun.
The entire event surrounding the Ancient Karka certainly had potential and had definite hints of greatness — the final push to chase her down the hive and ultimately kill her was certainly fun — but the lead-up to it, particularly the nightmare of the “reinforcements” phases, was too drawn out and repetitive and just plain too long.
For me the lag and freezes and DC’s were teeth-grindingly frustrating, but thankfully not event-breaking, and were a combination both of my (and other people’s) systems not being able to handle the sheer number of people participating, and of ANet’s decision to have this be a one-time-only thing all compressed into a single few hours, resulting in that sheer number of people who all wanted to see the event.
I think overall the event and the community would have been better served by having a longer event that perhaps didn’t culminate in one single lagtastic grind of a battle. I find myself thinking about WoW’s pre-expansion events, of which Wrath’s was by far the best in my mind: small invasions all over the world, in many different spots, which helped spread out the population. Rewards were determined by how much or how little you felt like doing, in the form of special event-only currency to trade for event-only toys, tidbits, and armor. And it went on long enough that everybody got a chance to participate.
Overall, I think the event as a whole earns a solid “meh” from me: it wasn’t great, it wasn’t horrible. Some parts of it were fun, other parts made me glad this was the only time we’ll see it.
Ironfist – hammer. And no, Mr. Charr, I will not trade it to you for shoulders that are a sidegrade to what I’m wearing. :|
and I hope the Devs aren’t discouraged by all the negativity and continue to build on these events…
Feedback is not “negativity”. Yes, there are some out there who are just saying “Anet sucks I’m leaving 4EVAR”, but there are others who legitimately want to give our thoughts — good and bad — on events as a whole.
As many others have said: in short, no, the event as a whole wasn’t worth it. Days 1 and 2 were lackluster, the bugs were frustrating, and as for Day 3, I think ANet overshot “epic” and landed on “tedious”.
The entire event surrounding the Ancient Karka certainly had potential and had definite hints of greatness — the final push was certainly fun — but the lead-up to it, particularly the nightmare of the “reinforcements” phases, was too drawn out and repetitive and just plain too long.
Some people complained that this was a one-time only event; I said thank god it was.