Showing Posts For Polarity.2648:

*Crazy Idea* Enable *Trading Between Players* Without Using Mail System

in Suggestions

Posted by: Polarity.2648

Polarity.2648

This old chestnut has been done to death in so many threads already. Use the TP for trading and GW2 doesn’t have the problem of everyone spamming the main chat channels with trade stuff – since noone will be stupid enuf to trade with strangers over mail… will they?

What a terrible argument. We shouldn’t have player trading because you don’t like the “spam”? No, add trading between players. There is no real reason it shouldn’t be in.

If someone wants to sell something to someone else, they should be able to without risking mail. At the very least add C.O.D.

Please please please. Remove the black bars (not resolution issue)

in Suggestions

Posted by: Polarity.2648

Polarity.2648

Are you talking about that tiny black bar at the top of the screen? I didn’t even notice it until reading this, how does that trigger claustrophobia?

Pauldrons need re-sizing. Make them smaller

in Suggestions

Posted by: Polarity.2648

Polarity.2648

No I like them thanks

Instantly aggroing spawns are ruining my groove

in Suggestions

Posted by: Polarity.2648

Polarity.2648

I disagree… It has nothing to do with knowing the area, unless you mean memorizing the location and number of EVERY SINGLE MOB in the game.
When I enter a new area and see three drakes and start to attack one, how am I supposed to know that two are missing and that their respawn timer will put them beside me just as I’m almost winning but with low health and a heal on cooldown?

I agree with you, ignore the other guy as he clearly has no idea what he’s talking about. There has been times where I’ve killed a mob and literally as I’m looting it, it respawns and is instantly attacking me again. That’s not a problem in that specific situation but if I’m already fighting other enemies and mobs I have just killed respawn on top of me and immediately engage with no warning, that’s an issue. The argument of “kill faster” is completely invalid because, like I said earlier, mobs often respawn immediately after death. The random respawn rates coupled with instant aggro provide a poor and unbalanced system that needs addressing. Please fix it.

Can we please lower the cost of waypoint travel?

in Suggestions

Posted by: Polarity.2648

Polarity.2648

As for the swimming in cash I was just pointing out that by simply playing the game and in no way trying to earn or preserve money I have not encountered a single issue with the costs as they are. I am happy to pay the teleport fee if I do not want to run, and often hop around maps. It just feels like people are making a massive mountain out of an ossue that is not even large enough to be considered a molehill.

Have you tried WvW? You die constantly and are forced to pay a stacking repair bill to fix your stuff. Also, have you seen the cost of level 80 cultural armor? We’re talking hundreds of gold to put together an entire set. The money sinks are already there. The additional cost of paying high prices just to get around isn’t needed.

The argument of simply slowly running there doesn’t work for me either. I was over that 12 years ago with Everquest and this world is much larger.

Agreed with this entire post, lower the cost There are enough gold sinks in the game already, you don’t need to make travel annoying too.

Give us a butter merchant.

in Suggestions

Posted by: Polarity.2648

Polarity.2648

Best idea ever

15char

Anti-farm code does exist for Fine Crafting Materials

in Crafting

Posted by: Polarity.2648

Polarity.2648

This seems like one of those things that people would be very prone to imagining. Unless someone was willing to get a bunch of people to farm days on end and record what they got, I wouldn’t believe any of it, especially when most people say the drops don’t change.

Would you like me to record a video of it in action? I farmed some Svanir in the southern part of the Norn starting area and was getting loot on bodies every 2-3 kills. After about 45-60min I stopped getting loot entirely. I’m not talking about not getting anything for 5 or 10 kills, but I went literally 60 kills without a single drop. After searching briefly online I found some similar threads about it and ended up here. It’s definitely not made up and you can go test it fairly easily.

Whats good with them Oranges Breh?

in Crafting

Posted by: Polarity.2648

Polarity.2648

Yeah after the Cooking nerf it’s now a nightmare to level up. They seriously overnerfed it, imo. You have 5234572039 things of butter but it’s near impossible to reliably farm for the mats they took off vendors since it’s all RNG now. Meanwhile, for the other professions if you need more Iron you go to X zone or if you need more Mithril you go to Y zone. However, with cooking you just can’t do that because it’s completely random. It’s really sad there is no reliable way to farm the mats we need except crossing our fingers that we get lucky.

Also, I need oranges too

Anti-farm code does exist for Fine Crafting Materials

in Crafting

Posted by: Polarity.2648

Polarity.2648

what would be the point of the trading post if you could efficiently farm everything you need?

try “trading” for what you need instead of farming it all?

It gets very expensive to just buy things all the time, unless you are plowing gems for cash.

which is why i said “trade” IE: sell what you get that you dont need so you can afford to buy what you do need…

you are acting like the trading post doesn’t exist AT ALL…

And you are acting like all fine materials are of equal value and they are not. Besides. If I want to farm the mats myself in a reasonable amount of time I should be able to. The game itself is fun like Anet set out to make it. Crafting is anything BUT fun in its current state for alot of people.

If I want to farm and grind for hours for my own mats, then why not?

I already told you why in my very first post – because it would render the trading post worthless if everyone could just farm what they needed when they needed it efficiently…I am pretty sure that the devs and the majority of the players of GW2 do NOT want the trading post to be rendered worthless…

I am sorry that you don’t like the “economy” of an MMO, but most players do and we realize for there to BE an economy and a trading post, that game resources MUST be UN-efficient to farm….

have fun

You must be new to MMO’s, there are always people who farm their own stuff in every game, and those games always have a trading post/auction house system. The thing is though, the vast majority of players don’t want to farm their own stuff and thus turn to the auction house or trading post to buy the things they need. It will never be rendered useless like you claim because there are always people who don’t WANT to farm, due to the convenience out weighing the repetitive nature of farming. The problem with the current anti-farming code system that’s ingame now is that it completely eliminated an entire play style that has worked perfectly fine in many other games, whilst the market economy flourished too.

You don’t like farming for your own stuff? Fair enough. You are the reason the trading post will always be around and always have a use. However, saying people shouldn’t be allowed to farm because it might render the trading post useless is by far the most naive and misinformed thing I have ever read.

(edited by Polarity.2648)

Anti-farm code does exist for Fine Crafting Materials

in Crafting

Posted by: Polarity.2648

Polarity.2648

what would be the point of the trading post if you could efficiently farm everything you need?

try “trading” for what you need instead of farming it all?

It gets very expensive to just buy things all the time, unless you are plowing gems for cash.

which is why i said “trade” IE: sell what you get that you dont need so you can afford to buy what you do need…

you are acting like the trading post doesn’t exist AT ALL…

And you are acting like all fine materials are of equal value and they are not. Besides. If I want to farm the mats myself in a reasonable amount of time I should be able to. The game itself is fun like Anet set out to make it. Crafting is anything BUT fun in its current state for alot of people.

Exactly this. If I want to farm and grind for hours for my own mats, then why not? I couldn’t believe earlier today when I actually hit the anti farming lock and couldn’t get any drops. I was in disbelief that such a system could even be ingame; it’s horrible design.