Showing Posts For Psychedelia.3568:

Meet the Reaper!

in Necromancer

Posted by: Psychedelia.3568

Psychedelia.3568

Would much prefer they give the Reaper Shroud to F2, and still allow old Death Shroud as F1 when using this elite spec. I can see some builds that would like to take Reaper, but still have the ranged options from original DS. If we want build diversity, don’t see why they should lock into melee Reaper Shroud.

Couldn’t agree more.

Meet the Reaper!

in Necromancer

Posted by: Psychedelia.3568

Psychedelia.3568

One slight concern is that if you want to spec into Reaper but not use a greatsword, the first minor trait in the spec changes all of your death shroud skills to the new melee reaper ones. Could be a bit awkward if you want to make a scepter/staff build using Reaper traits (if that’s a thing).

“The reaper’s first minor trait is called Shroud Knight, and it gives the necromancer a completely new set of melee-focused skills while in Death Shroud.”

This is my concern. As a WvW player I was hoping that this specialization would add some new build diversity but it’s unlikely to be viable if we’re forced to use melee death shroud skills. AOE damaging shouts and some high damage cleaving greatsword skills might be good enough to replace staff or axe/warhorn but the standard death shroud skills are so important to the WvW meta.

Disabled off-hand weapon with 2H weapon

in Guild Wars 2 Discussion

Posted by: Psychedelia.3568

Psychedelia.3568

This needs to happen! Swapping weapons is SO annoying for this reason.