Showing Posts For Purist.3175:

Rewards from new PvP rank up chests

in PvP

Posted by: Purist.3175

Purist.3175

Does it mean you only got one chest… ? No chest for 5 – 10 – 15 – 20 – 25 – 30 – 35 and 40 ?

I only got 1 chest upon achieving rank 45.

I was actually in a weird situation yesterday when I was only 1000 rank points away from rank 45. I felt that I had to stop queuing because I did not want to rank up before the update. I stopped queuing because if I gained another rank before the update, that rank would not be rewarded.

I think we should be rewarded for the ranks we obtained previously. Possibly have a bonus chest come up during the daily reset (mildly resembling what they do for WvW ranks).

WvW ranks are a static 5000 WXP each rank. PvP rank get’s harder to obtain every 10 ranks. If they do retroactively reward rank chests, I hope they don’t do it exactly like WvW where you get a bonus chest on rank up. I am rank 45 right now and I don’t think I will every get to rank 90. Those tomes of knowledge are a great way to level up my characters for WvW and right now I feel like I just lost 45 levels.

Rewards from new PvP rank up chests

in PvP

Posted by: Purist.3175

Purist.3175

Please share what rewards you have received from the new rank up chest.

Large rank up chest: Rank 45

1 Tome of knowledge
5 reward bags (similar to pve champion bags)

Contents of the 5 reward bags:
5 level 80 greens
28 piles of bloodstone dust
2 Orichalcum ore (T6 material)
1 Vial of powerful blood (T6 material)
2 Thick leather sections (T5 material)
2 Intricate totems (T5 material)
1 Unidentifiable object

Attachments:

Add vendor for SAB weapons

in Suggestions

Posted by: Purist.3175

Purist.3175

Suggestion:
Add a vendor for players to purchase Super Adventure Box items with our saved tokens.

Reasoning:
Previous events that have ended (Winters Day, Flame and Frost, Dragon Bash, Bazaar of the Four Winds, etc…) have their exclusive items available for purchase from the Black Lion Weapon Specialist. This includes items from claim tickets and scrap materials, such as fortune scraps.

The same concept should be applied to SAB items for purchase from claim tickets (king toad and storm wizard token) and scraps materials (bauble bubbles).

Candy as a reward for Arenas vice chests!

in PvP

Posted by: Purist.3175

Purist.3175

I saw this issue as well and created a post in the “Game bugs” forum.

I hope this was not intentional.

Solo Arena win not giving reward chest

in Bugs: Game, Forum, Website

Posted by: Purist.3175

Purist.3175

The new October 18 patch added this:

Added Trick or Treat bags and Candy Corn for participation in Solo Arena and Team Arena.

Now, you are not given a match win reward chest. The reward for a win in solo arena only gives a Trick or Treat bag.

Attachments:

Regeneration too weak for WvW?

in WvW

Posted by: Purist.3175

Purist.3175

Regeneration boon is not meant to mitigate fast-paced front-loaded damage. Protection is the boon you are looking for.

Regeneration has a higher uptime than many other boons and is mainly there as a secondary healing source. Your heal skill (usually) will be the primary heal with regeneration as just an added plus.

(edited by Purist.3175)

Balance WvW-population

in WvW

Posted by: Purist.3175

Purist.3175

I don’t think they should bring back any form of free server transfers. It breaks down server loyalty, which I think is a part of the WvW experience.

People were spoiled by the free server transfers from before guesting was fully implemented. I remember the volatility it caused in the WvW match-ups and the scramble right before the free transfers ended.

[How To] FIX WvW Thief Stealth

in WvW

Posted by: Purist.3175

Purist.3175

2. Fix Stealth Attack Mitigation: Attacks from stealth that result in block, dodge or reflection need to break stealth as a normal attack.

Reason: The way it is now is anti-skill because an attack burns the damage mitigation (e.g. aegis) without even breaking stealth. It’s impossible to counter an attack from stealth which is stupid. Anticipation/prediction which is player skill should also play a role.

This is the point I agree with. This is skill based counter-play and should be encouraged. Blind and aegis were made to counter the next incoming attack. I do not see why an attack from stealth should be able to circumvent this mechanic. I think this change would give people an option to deal with stealth.

[Guide] Mastering the D/D ele 7/15/13

in Elementalist

Posted by: Purist.3175

Purist.3175

What does everyone think about Superior Runes of Hoelbrak?

(1): +25 Power
(2): +20% Might Duration
(3): +50 Power
(4): 5% chance to gain Might for 20s when hit. (Cooldown: 5s)
(5): +90 Power
(6): -20% Condition Duration applied to you.

I mainly WvW with daphoenix’s 0/0/20/20/30 build. I fight in many large 20+ player battles.

Advantages:

  • The extra 165 power makes knight’s armor have as much power as berserker’s armor
  • 4-piece bonus would grant you more might but with 10% less might duration
  • -10% more condition duration applied to you (all 2 second conditions will not tick damage on you as opposed to all 1 second conditions with previous build)

Disadvantages:

  • -50 healing power
  • -10% boon duration on might (you lose 2 seconds on sigil and 1.5 seconds on fire attune)
  • -30% boon duration on other boons (you lose 1.5 seconds on protection/regen/swiftness from arcane 5 and 0.6 seconds of fury on each attunement swap)