Showing Posts For Pyrexian.8736:
Please change the look of the Profane armor in BLTC. It looks like it was created in 30 mins vs. a day for the other two…. Ref. my screen caps.
The Profane armor looks correct on Humans and Norn. It was an actual armor in GW1 for Necromancers and matches the original quite well. The mask was added though since in GW1 Necromancers used Scar Patterns in place of head armor.
Fair enough. Then I think an attempt to fix the look of the skin on the remaining races would be a good idea. My Asura looks like she’s making a bad attempt at joining the circus…
I think it looks great on my Norn. Wish they would remove the LIGHT MED HEAVY restrictions on all three sets. I would have buy a set for each of my toons if they did that
I like the idea of having them separate. 1 – Gives your character something unique to your armor class, and 2 – I feel armor should have a completely different look for the type of armor it is. (Ex. Heavy armor isn’t going to have the “weight” or bulkiness that a light armor would) If we let a light armor class wear a heavy armor skin, why have the restrictions on the gear itself? At that point you could just change the stats on the gear instead of the look. The only fairness to having restrictions is to let heavy armor classes have the ability to wear lighter armor. But even then, that gets back into the stats themselves, and creates balance issues… I just want them to spend a little more time on the Profane skin is all.
Please change the look of the Profane armor in BLTC. It looks like it was created in 30 mins vs. a day for the other two…. Ref. my screen caps.
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