Showing Highly Rated Posts By REGGADO.1237:
+1
Cant anymore do stealth decaps, panic stealthouts without porting to aoezergfest nor buff allies…
If you lose to guardians, you’re just getting outplayed, really. The class is 100% balanced. That’s why solo queuers are only queuing with guardian.
I know you tried to be sarcastic, but turth is class is not 100% balanced it still need some boosts to be competitive at esl levels.
And yes I prefer having dhs in team over newbie players that can’t do a kitten.
btw guardians don’t have reflects, maybe reflect shot.
(edited by REGGADO.1237)
Either backstab is too weak or vault too strong. Fully agree buffing backstab, which is single target not aoe, and has limited time to hit, plus vault has leap.
Having 51%+ win ratio, it may take serveral atempts to get tier done, usualy you start losing streak at 3 or 4 back to zero. So you need from 5 upto 50 games to get 1/5 tier done.
If you having less than 49% win ratio there is no chance to go up beyond division2, not even mentiong division 3 or 4.
(edited by REGGADO.1237)
Would you keep rank acquisition the same as it is now?
If not, what would you do to improve rank acquisition?
I wouldn’t keep same rank acquisition cause of glory/rank farm arenas keep going. Right now mostly all high rank players farmed their rank, not achieved by winning tPvP or something. ( Current rank system after skyhammer introduced mostly is for finishers, armorskins and who farms the longer. Tho before rank/glory farm arenas started it didn’t felt wrong to have such unreachable goal. )
I rather feel getting somewhere by getting skill based achievements such as champion titles, winning tPvP matches. Rank acquisition should be related to tpvp, maybe even excluded from hot join. It have to be something related to winning, exclusive achievements and tournament pvp.
PS: I forgot mention I play structured PvP only, I don’t have gold or anything valuable either. The idea is that I see many people supports rank-farm arenas, but it seems they play sPvP rarely. I think its common that all WvWvW-PvE players who farmed (Not PvPed for ) their rank in some hot join will want no changes.
(edited by REGGADO.1237)
I win every every 1v1, sometimes even 1v2, follow minimap carefully, trying not to zerg around and be where needed, even playing unranked to warmup or having big ping, but yet still lose every soloque game. (7+ losestreak so far)
/Got 6k+ games, played like 5k ranked (paid tournament, solo que, team que, ranked, unranked)
Its team game you cant win alone, when you are only 1/5 of team. Right now only viable choise to play with premade team, Soloque just unplayble… (not sure how for others, but for me it sucks hard)
Thief one of best profesions to counter dh. It takes litterly few seconds to take down any guard. Here is secret guide:
step one… have p/p as weapon set
step two.. click 3 3 3
step three.. stomp dh
Reporting players in pvp kicks you out of game and gives error.
There was one guy who were afk from game start, and all because he really badly wanted to play new map… Everyone who tried to report him got error and dc from game.
Idk how people like him can get away from wasting 9 players time, please fix report feature asap.
(edited by REGGADO.1237)