Showing Posts For RMD.2957:

2nd hand weapon for raid staff or hammer?

in Revenant

Posted by: RMD.2957

RMD.2957

As much as I like the hammer, I think there is an oversight on the Revenant design. We are the only profession that has one ranged weapon, when others have at least 2. It feels like the Rev is missing a mainhand or one hand ranged weapon like scepter or something.

I don’t mind that it’s the only ranged weapon. I mind that it is absolutely worthless for a condition build. I really enjoy using the mace and like condition builds in general. You pretty much have to have some kind of ranged attack weapon for pretty much everything in the game meaning the Hammer is required.

Ergo, Since the hammer is required, condition revenants are essentially kitten to near unplayability. Unless there is something huge I am missing.

Given what was said in this point, I’d like to suggest for mace’s auto-attack range to be increased to 300 (I’d like as much as 900, even 600 might be fine, but given that it cleaves it may not be entirely reasonable).

Chill to resistance, necro nerfed again

in Necromancer

Posted by: RMD.2957

RMD.2957

Do not forget Guardian traited shouts convert 1 condition to boon. And Guardian’s Healing Breeze and one of the Tomes are going to be changed to shouts.

(edited by RMD.2957)