(edited by Raath.8349)
We’re listening. That area was never intended to be accessible, but we’re looking at other changes we can make that won’t confuse players trying to visit their home instance or continue their story, and won’t get in the way of RPers. I don’t have an ETA for when a change will go in, though, sorry!
I’m unsure of how difficult this would be to code, but seeing as how (at least in the case of the Salma District) the area already exists as part of the map, it might be an elegant solution to simply add another option to the dialogue box that pops up when you try to enter an instanced area.
When selected, the uninstanced option would simply teleport you across the gate without loading you into the instanced version, similar to how the Briarthorn Den heart functions. The end result would look rather like the dungeon options, which allow you to select between Story and Explorable modes. Perhaps something like this:
Option 1: Enter Instanced
Option 2: Enter Uninstanced
Option 3: Stay where you are
If confusion for people trying to continue their personal story is an issue, you could even add a green starburst and/or highlight to the instanced option, making it even clearer which one those players are after. Personally, I’d love to see such an option added to all the home instances, and not just Salma.
(edited by Raath.8349)
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