Showing Posts For Raging Simian.5690:

Hey Asura! (A Charr Thread of Insults)

in Asura

Posted by: Raging Simian.5690

Raging Simian.5690

Dear Anet,

New idea — An Asura and a Char in the bar instance telling ‘Yo Mama’ jokes.

See above to find the lead writers.

Thanks!

World bosses dying too fast [Merged]

in Guild Wars 2 Discussion

Posted by: Raging Simian.5690

Raging Simian.5690

The change in the rare drop will help a lot I believe or at least open up the possibility for some mechanics tweaks. At least in the lower level areas. I’m only in the 60’s.

People need to die. Some more than others … but everyone should at least see that bundle of fireball death pretty heading at them. “I forgot to dodge … it was too pretty” I don’t know how many times I took a bullet in the head from BF3 because of that.

With all of those high-level rare farmers cranking out flashy animations I can’t even tell what I’m shooting at. Adding HP only makes it so I can’t see for longer. Making the enemy attacks that I can’t see hit harder makes me dead and annoyed.

The Champion fights sound more like what folks want the meta-event fights to be like but bigger, smarter and harder. To an “I love the pretty” player like me who actually (overpaid) for a 3D nvidia rig to optimize my pretty … the champions are pretty boss already. I’m sure they will be adding more.

The person who talked about the tactical environment triggers for a true meta-event I think is most on to something. The boss fights need more square footage under contention to properly pull that off. These things kill armies! It shouldn’t be a boss-fight event … it should be full-on siege warfare event requiring more than arrows and swords and sorcery pew pew.

And heck yeah … I would love see dragons like walking (hopping, swaying, and flapping mostly) castles where you need to construct, build, maintain, enchant, protect etc things to dismantle the kittener. Give me humans summoning winged demi-gods for an air-strike. Super pretty half naked angel streaking across the skyline to provide death from above while her oversized boobs flop around. Protect the spell casters or no boobs for you. I’m sure someone can find a lore loophole for that!

Lose an event and you better hoof-it off the battle area or die nastily in the fantasy equivalent of a side-scroller bulletstorm. Make even an kitten whooping pretty and ideally funny.

To get the battlefield of the size it should be I can’t see a way to avoid meta-events existing in their own persistent instance space like cities do so you can get the map equivalent of a Tardis. The place you fight is bigger than the space shown on the main map with features you might not even see on the main map.

As talked about by the dev during design it should not a place that “unlocks” only for the meta-event. It can always be unlocked more trivially for looking around and exploration. Follow a rabbit down a rabbit hole type event chain. A simple event chain might be to help a scout punching a whole in the barrier and preventing minions from patching it. You can’t have enough “protect/kill the engineers” missions! (joke)

The meta-event chain can cross into it smoothly and just like what happens today on the existing map … stuff just starts popping up in response to stuff. NPC’s bring seige gear then run off shouting “Your’re on your own! We got families!”. These baddies smash armies after all.

Crafting story reasons for the change to instances can be events in and of themselves. Some “living stories” where you assist in pushing the baddest of the bad back into some part of their domain and keeping them from coming back. Or surrounding a nasty area with a protective barrier. etc. Or even the opposite with baddy making a beachead for players to breach and weaken from the inside.

I got a bit carried away in my ideas … oops … but yeah … meta-events need a good bit of work to survive as a user draw for the game.

And a shout-out to ANet Guild Wars is not just a good MMORPG in my opinion, its a good RPG period. The MMO is a freebie in my opinion. It takes a lot of artistic and hollywood level work to keep the RPG aspects moving and fresh. That’s paid for by begin-game noob cash not end-gamers who already got what they fairly paid for … A kitten long RPG with friends and guarantees of more to come.

Cheers mates! See you on the fields of glory … or something

—Mung Kee the Raging Simian

solo looking for a friendly guild to join

in Guilds

Posted by: Raging Simian.5690

Raging Simian.5690

Thanks for the replies! Choices choices

solo looking for a friendly guild to join

in Guilds

Posted by: Raging Simian.5690

Raging Simian.5690

Howdy!

Guild wars 2 is my first foray back into mmo land since forever. I am 40’s but still a kid. Not looking to pvp but would like to pick up wvw at some point after more pve practice. Primarily i am looking for a group to wander with or chat with while in game.

I am a bit allergic to bragging and competitive ranking. I play sloooow and wanderlusty. I never seen a tree i did not need to chop. Good folks to share craft items and loot with makes the travels more worth the effort.

I play a ranger as my main. I live US east coast. I am on borlis pass but can move to your server as long as its not full of course.

Cheers