Showing Posts For Rahktaahl.3082:

Can Anet Nerf us?

in Mesmer

Posted by: Rahktaahl.3082

Rahktaahl.3082

My guess is they’re gonna just do something about mesmers being able to 1-shot people from stealth.

Though honestly it’s not just mesmer that’s a bit over the top right now. Burn guard can knock you down stupid fast if you’re not closely watching conditions, warrior’s got about a million auto-activated defenses, sword ranger is surprisingly strong, etc. I wouldn’t be surprised if the way things are balanced now is right about where we’re gonna end up staying.

Honestly the only build that is more or less a non-issue for me these days is LB ranger.

Our ‘1 shot’ from stealth is incredibly easy to dodge if you just pay attention, and then we can’t do anything but retreat for the next 15 seconds. Thieves however can keep spamming their 1 shot ability and can even one shot you with conditions. They also have longer duration stealth, sustained damage and more evades than mesmers have.

Let us have some good burst damage… I do not feel like standing in de backline using glamours all the time and doing no damage

Bruh, you sound wrong and salty about your counter. First off, how can we pay attention to something in stealth? Answer: No they’re in stealth. Secondly I believe GS 2 is an 8 second CD, the F1 doesn’t even need to be included at 20% damage boost from mantras. To buffer the latter, Power Block. Thieves get 1 shot by Mesmer’s more than vice versa nowadays. Mesmer’s have been proven somewhere around 52 Seconds of stealth. Hollup, didn’t Thieves get nerfed for getting insane amounts of stealth. When the D/P meta first came about. They did, so that’s broke too. Good damage does not deem 1 shots to everything. Lastly Mantra’s extreme carries for the bads and makes the goods look godly.

Class swap gives no win...

in PvP

Posted by: Rahktaahl.3082

Rahktaahl.3082

I’m trying to think of a constructive way to say this but I just can’t. Sorry. This is just stupid. I frequently get kicked out to the login screen with a cute little error message when I load into maps from the lobby and it’s no big deal, I’m back in the game long before the match starts. Most of the time anyway. But I sure as hell don’t want to be punished for whatever brief server hiccup is occurring on your end.

I understand what you’re saying, but more often than not the problem is not on our end… which isn’t the same as saying its your fault.

It’s a complex problem that can’t be simplified enough to place blame anywhere with much certanty. However, if it was on our end (which has happened), everyone would D/C, not just you

Also, our servers have no way of detecting the difference between a player pulling the plug to a loss, and a legitimate connection issue.

That said, we are looking at ways of addressing this issue.

So you’re telling me that it is a complex problem where blame cannot be placed with certainty; but you are willing to give dishonor those who disconnect. Also switching team comps does not promote any advantage, it only evens the playing field, in fact it may promote a disadvantage. This idea sounds irrational based off of logic and technological limitations alone. Don’t do this Anet or you will loose a long term pvper. You’re not doing a good job with this idea.

Dear Anet,about the IR after playing awhile

in Thief

Posted by: Rahktaahl.3082

Rahktaahl.3082

The build was in no way abusive towards any player. It was abusive to a player who can’t handle highly skilled/cap plays and builds. I had no trouble with IR ‘abusing’ thieves. Ir was perfect the way it was, it only needed a bit more attention from teams to negate the thief. I wish A-Net handled patches like Riot, asked the pro-players not the public. To be honest the public has no idea what they’re talking about, unlike the pros. The build in general was squishy and NEEEDED IR to be viable, A-Net broke thieves because ‘Balance is kitten ’.