Showing Posts For Rahktaahl.3082:
I’m trying to think of a constructive way to say this but I just can’t. Sorry. This is just stupid. I frequently get kicked out to the login screen with a cute little error message when I load into maps from the lobby and it’s no big deal, I’m back in the game long before the match starts. Most of the time anyway. But I sure as hell don’t want to be punished for whatever brief server hiccup is occurring on your end.
I understand what you’re saying, but more often than not the problem is not on our end… which isn’t the same as saying its your fault.
It’s a complex problem that can’t be simplified enough to place blame anywhere with much certanty. However, if it was on our end (which has happened), everyone would D/C, not just you
Also, our servers have no way of detecting the difference between a player pulling the plug to a loss, and a legitimate connection issue.
That said, we are looking at ways of addressing this issue.
So you’re telling me that it is a complex problem where blame cannot be placed with certainty; but you are willing to give dishonor those who disconnect. Also switching team comps does not promote any advantage, it only evens the playing field, in fact it may promote a disadvantage. This idea sounds irrational based off of logic and technological limitations alone. Don’t do this Anet or you will loose a long term pvper. You’re not doing a good job with this idea.
The build was in no way abusive towards any player. It was abusive to a player who can’t handle highly skilled/cap plays and builds. I had no trouble with IR ‘abusing’ thieves. Ir was perfect the way it was, it only needed a bit more attention from teams to negate the thief. I wish A-Net handled patches like Riot, asked the pro-players not the public. To be honest the public has no idea what they’re talking about, unlike the pros. The build in general was squishy and NEEEDED IR to be viable, A-Net broke thieves because ‘Balance is kitten ’.