Showing Posts For Raijan.6917:
Yesterday there was few folks under dreaming bay. Nuking npc’s and players, all from Underworld.
What time was this – was it shortly before we capped dreaming?
(edited by Raijan.6917)
seems like you just take our garrison…
I was confused by your posts about two night ago because we didn’t bother attacking it, too many randoms were throwing themselves at it earlier for us consider trying worthwhile. Hence I thought you were talking about the night before that.
When we took your garrison last night there was only one tower left to cap after it (Which was zerged straight after Garrison).
listen: my screens are not from last night, but from the night before, ergo 2 nights ago.
I made this to prooves that the inner gate is not correctly upgraded.
even in your screenshot (made 3 nights ago) the inner gate is not upgraded.
Ah, that’s fair enough then. I’ve plenty of screen shots at home from last night so I’ll see if the gate was upgraded when I get in later.
Though regardless we don’t attack that gate because of any not upgraded bug, we attack it because it’s rarely defended. (As shown when we took it twice in a row 3 nights ago).
And in my screen that was from the second cap in a row, you hadn’t upgraded it after the first attack because we took all of your supply stops (You had just taken them all back and were attacking water keep when we attacked and took it again).
Ill post screens in a couple of minutes, no worries.
This is are screens of 2 nights ago, where we destroyed this your bug abusing 5 times in 1 hour. too bad that at lat time we sleep.
No, they arn’t.
Here’s my screenshot posted in the previous thread 2 days ago.
Look at the top of the screen at the colour bars. They’re completely different.
You’ve hidden the time and zoomed right in on the map but this is still clearly not a screen shot from when we took the keep then.
I have loads of screens from last night but am at work so cannot post them until later, I’ll be able to show if the gate was upgraded or not too then.
You need to stop leaving things undefended if you want this to stop happening.
Your garrison even had a teleport upgrade this time, surely the fact you couldn’t teleport for the 5-6 minutes it takes us to take out your outer gate should have been a clue that the fort was under attack?
We can’t be held responsible if you guys can’t be bothered to check your forts that are flagged.Stop acting like u dont know that the keep is almost nonstop in such state thanks to stupid weather nod, lightining hitting npc and/or quagans trolling infornt of gates, you are simply using the buggy inner nonupgraded gate to get there faster…I guess all your keeps are defendend minimaly by 5 ppl nonstop 24/7..since u see there crossed white sword almost all the time.
We tried the same gate attack on Whiteside Ridge Garrison ~20 minutes prior to this and gave up because they… brace yourself… fought us off!
Learn to do the same and stop accusing us of cheating. Are you just hoping we’re going to get banned for playing the game normally? Is this how you plan to eventually stop us taking your precious things away?
The NPC’s spawned as usual and were annoying, but it turns out that’s not that meaningful when your enemy has time, co-ordination, some rams and an undefended keep to attack.
We took the back door of the Whiteside west keep using the back door a little earlier in the evening (Took us 3 attempts in the end, good thing they couldn’t be bothered to repair it each time they forced us out) but you don’t see them making threads about it.
You need to stop leaving things undefended if you want this to stop happening.
Your garrison even had a teleport upgrade this time, surely the fact you couldn’t teleport for the 5-6 minutes it takes us to take out your outer gate should have been a clue that the fort was under attack?
We can’t be held responsible if you guys can’t be bothered to check your forts that are flagged.
Thief burst builds are nothing new, check out their forums for more info.
Crits of 6-8k are pretty easy on a very low toughness target. Throw the 50% damage on next attack sigil in there and well… you can see where I’m going.
The requirement for that kind of damage is a dagger build with a good crit damage gear stack. You then need to get behind your victim while in stealth.
Edit: to address your last question. Yes I’ve finished my orange DPS set on my thief, sure plenty of others also have full orange by now. Highest crit I’ve seen on a no toughness clothie that was below lvl 80 without 50% damage sigil was just over 10k with a food buff.
(edited by Raijan.6917)
Once its 6, once its 10 or more its dependent how the Underworld ppl using exploits decide to defend their rotten tactics. /sarcasm off (couldnt help myself)
Not too sure myself. We’ll check it tonite when you’re derping around and leave the garrison completely undefended again.
(edited by Raijan.6917)
“Fully upgraded garrison”, why in the picture does it show reinforced walls underway? Reinforced walls is the first on that line of upgrades.. so somewhat far from fully upgraded.
Because this thread is nothing more than hyperbole.
The fully upgraded keep we took earlier was taken in exactly the same way only we had more people.
Guild dropped 2x rams on the outer door and stayed silent in map chats. Once outer door was 10% we called out for the commanders to pull nearby guys in for the inner door. Which we put a further 2x rams on (May even have been 3) I have no screenshots of this one because it was nothing special at all; and certainly didn’t take “1 minute” as quoted.
The opposing faction was so upset that they literally threw their garrison away by not paying attention that they spent the next half hour or so (No idea how long, only that we pushed them off several times and that outer door was up and down like a yo-yo) throwing everything at the garrison west gate. So we made use of this and nearly took everything on the map. It was poor commanding and intel on their side that let them down so now they’re threatening mass reports for their own failings. Stay classy RoF.
(edited by Raijan.6917)
We’re not here to brag. We did not start this thread.
We’re here to supply facts, in the face of outright lies. Lies directed at us.
haha sure. no worries, anet will take care of this.
it’s just patetic how you pretend that we belive this crap.
underworld is zerg-mode only and you are triyng to say that in 3 people you toke a full upgraded garrison…mmmkay
You seem to have both numeracy and hyperbole issues.
We said 4. We said it several times.
One person did. He tried to repair the door @ ~10%.
One person was not enough to stop out mighty 4 man army,
@Raijan.6917 ,
Can you tell me please, how do you know where Lohegrin was, acording to your screeshoot and why you have the pictures whiten up on the garsison location?
1. Because he’s there commander (according to the OP), and seeing as all of there forces were derping into bay at the time, it’s a fairly logical conclusion he was there too.
2. Because they’re too incompetent to work out which gate we’re using and I’m not here to make their lives easy by giving away tactical information. Anyone on a decent server will take one look at that screenshot and rofl at them for letting us do this TWICE in one night.
Edit, there was a ram outside too.
With a ram. Witty character filler
Fine, obviously we found this quite funny as it was happening so I took the odd screenshot.
Here’s the inner door dropping in the perfectly normal manner. Just like I said, tonight at just after 1am. We started at around 12:50.
I’ve edited the names because frankly right now. By threatening to report us for playing the game in a normal manner you are clearly griefing and I’m not going to risk any more threatening behaviour from you at my friends and guild mates.
Just because you claim it took one minute does not make it true.
It took the 4 of us ~13 minutes in total.
We even had only a couple of people attacking the outer door with a ram for a time while the others went in turns and got the supplies for the second ram.
I was there on underworld side for both Garrison caps tonight. There was 0 foul play, we simply took down outer/inner doors and then took the lord.
The second time you were tunnelling so hard into our defences at bay that we took garrison with 4 people (In a similar manner to how you tunnel vision’d into garrison defences so hard earlier we nearly took every single thing on the map).
Bumpy bumpy, just slotted two of these into my daggers only to find they don’t actually work. Bleh.