Showing Posts For Rain.3185:
That wouldn’t be more to some people. It certainly wouldn’t be more to me. I’m not sure what percentage of the original Guild Wars game participated in GvG, but I’ve always suspected it wasn’t as popular as people who played it thought it was.
Except WvW is the wild west, he’s talking about a controlled environment with spvp gear rules, and organizing gvg in wvw map basically screwing over people out of slots is a terrible alternative.
Your idea doesn’t sound that dissimilar to WvW. Have your guild claim a keep, and protect it while you upgrade it. Organise GvG with other guilds on the open fields.
I’m a GW1 player, but didn’t feel GvG was that big a thing. Compared to Heroes Ascent which seemed to get a lot more attention with the game wide announcements when teams and guilds (and regions when GW1 first started) won.
GvG was big enough to host two large public world championships, and create automated tournaments afterwards. Guild Halls atm are nothing but a big shiny (and gold sink to push more gem sells).
Just got my rev to 80, and geared him out. I’m interested in raids, and pve in general but I’m unsure how dps revs actually work in terms of rotation. From the metabuild.com guides I read, it seems glint/shiro or glint/my is the way to go. They usually involve running out your energy and swapping to the next stance, and rinse repeat while staying on S/A and auto attacking (mostly).
However from other revs that I talk to, they don’t do this. They usually sit on a stance (like demon stance) and have the mesmer (if there is one) poor quickness on them.
So yea, any advice would be very appreciated.