Showing Posts For RalekShin.2083:
Hello people! I’m just wondering what you devs think about the ranking system in sPvP. Because obviousley, it’s no “real” ranking system, which makes me think this system was only a thing you implemented in the game for now, before you implement a system that really does show how good you actually are.
But of course the system as it is now can show skill in a way too. I mean, the more you play, the better you usually gets. But there are still a problem I’m sure you are aware of: If I play to rank 15 with my gaurdian and then realize that I don’t like being a gaurdian and then switches to Necro, then my rank 15 will missguide a little when people try to figure out if I’m good or not, for example in LFG.
So the question is: did you guys implement the system to show how good you are (It’s called RANK after all), or was it just for us to have something to strive for?
And also, there is always a big discussion in HoTM whether rank shows if you actually can play the game.. What do you devs think, does it show anything at all?
And then to the obvious question: When will we see some kind of leaderboards?
I totally agree with you, in order for PvP in GW2 to survive, those things just need to happen. The thing you say about the reason we play is all true. PvP is competitive, and people who compete is driven of something, like becoming more skilled, get fame, get better rating and so on.. So without ranked systems, spectator mode and all that you mentioned, it feels like you don’t really play for any reason except for the stuff you get from the chests and trying to get higher rank, just like you level up in PvE.
But I think Anet knows this. And the thing is: the game has been out for 2,5 weeks, those things you speak of as rating system and such was not really needed for the game to launch and will surely be added, especially as I hear they try hard to make it an e-sport.
Really good job on the game so far Anet, now we want to see further updates on the PvP