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Dear Anet, a proposal re: male hair styles

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Posted by: RanTiannai.1592

RanTiannai.1592

I posted this in the human forums, but I want to see this hairstyle in a future update, in addition to more rugged styles instead of the constant boy-band junk we’ve been getting. Also, more dreadlocks would be nice, like that new asura male one.

I am all for more hairstyles of all sorts. Bring on the rugged hair!

Dear Anet, a proposal re: male hair styles

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

i would not obsess to much on hairs if i were you, they constantly add hair packs in the game but never add them the proper way.
also, i rather see some beards first, the biggest beard you can get as a human is a short face beard.

I also approve of more wizard beards.

Dear Anet, a proposal re: male hair styles

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Posted by: RanTiannai.1592

RanTiannai.1592

NO.

/////15char

YESSSSSSSSS.

Dear Anet, a proposal re: male hair styles

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

This “guy”

I guess something like that would cause some major issues with clipping which is probably why they have not bothered with long hair yet

Lexxi Starr of Steel Panther is who he is. :P Even the name is feminine.

But you’re right, there probably would be a lot of horrible sadmaking clipping issues. :<

Dear Anet, a proposal re: male hair styles

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

Ummmm

Ummm

Ummmmmmm

Umm

I really don’t know what to say about that picture but it might not have been your best choice. :P

Best choice is relative in this case. As far as 80s hair metal styles, this is top notch. :P

Dear Anet, a proposal re: male hair styles

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

Might I suggest the addition of the hair in the provided attachment? I’m sure we all dream of being as glamorously fabulous as an 80s hair metal rocker. Besides which, I believe the long haired options for males could just be better in the first place.

Don’t crush our dreams, Anet, I know they’re your dreams too.

Love,

Ran

Attachments:

Hesitant to help due to dodge daily.

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Posted by: RanTiannai.1592

RanTiannai.1592

I can understand people being annoyed if say they have a very limited amount of time to complete the daily in, but it’s no need to be rude about it either. I’ve asked politely, once, for someone to stop helping an NPC because I needed to get it done and go do something else. If people help kill a mob i’m dodging on, well, whatever – like everyone’s said, there’s plenty of fish in the sea. If people need rezzed, then by gosh i’ll rez them. I’ve still seen a lot of people just ignoring downed people, so I try my best to get to anyone I can who goes down.

There does need to be a stop to this ’you’re playing it wrong’ judgement. Some people don’t like playing the same way as you, and that’s okay. Some people have very limited time to play and stuff they want to buy with laurels, and that’s okay too. Some people may, oh gosh, not be as good with timing their dodges as you are.

Bottom line is, just don’t be a dick. Unless they’re a dick first. Then the gloves come off.

IMO Anet went against their manifesto (& I'm glad)

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Posted by: RanTiannai.1592

RanTiannai.1592

Personally, I thought the ascended gear is a good and bad idea. You need something to do ingame and have ascended gear fulfills that but Anet needs to keep in mind that there are PvP and PvE players. Also, the fact that WvW (pvp) uses PvE gear and having ascended gear acquired through PvE only makes no sense.

It actually makes perfect sense because while WvW is PvP in effect, you still can get every single daily requirement simply by playing WvW. Monthlies not so much, with the dungeon requirement, but on the flip side of that there’s plenty of people who wouldn’t touch WvW if it weren’t for the WvW requirements that can pop up in monthlies as well.

About the only part of this game that can purely be considered PvP is sPvP, which has it’s own dailies, monthlies, and gear.

Laurels. Thoughts?

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Posted by: RanTiannai.1592

RanTiannai.1592

Everyone who is complaining about “grinding” laurels or concerned about losing dailies and taking longer to get the amulet should sit down and reflect on the following question:

How will obtaining an Ascended amulet improve my in-game experience?

Ascended gear was put in to be a goal. It should not seem strange that when a company adds an incentive to a game, people want it — that’s why developers create incentives in the first place. Needing the stats is irrelevant.

And yes, I read the rest of your post. What you did not take into consideration is the power of want.

Oh, I completely understand the power of want. Truth be told, I will likely be purchasing my Ascended amulet on day 20 as well (unless I CBA to do 5 dungeons by then). However, I also enjoy the game and was logging in almost daily pre-laurels. For me, the power of want means I might play a few extra nights and I adjust my play style to add in some underwater kills and crafting.

On the other hand, it seems that several people in this thread have surpassed the power of want and submitted to the power of compulsion. As soon as someone is submitting to multiple hours of “grindy” and otherwise un-fun gameplay just to see some new shiny pixels, that person should consider whether the time investment for the reward is really worth it (IMO, it is not as discussed above).

By compulsion you mean entitlement? ;P That’s what an awful lot of it seems like to me.

No Laurels for PvP players

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Posted by: RanTiannai.1592

RanTiannai.1592

Rather, i’m being dismissive about you trying to make out like you have no avenue to get laurels, when you said yourself you play all aspects of the game. You of all people in this thread are only complaining for the sake of complaining when it doesn’t actually affect you.

No, but to be rewarded for playing the all aspect of the game is sorta nice. Its kinda like the PvE daily that rewards 25 achievment points, and the PvP that awards 4. Yes SpVp gets valor, for cosmetic only, and thats great, but reward folks for doing it, as opposed to treating them like what seems to be the red-headed stepchild of the game (so far).

Gotta have a laugh at the ’i’m too old and don’t care’. Don’t care enough to keep responding in a somewhat aggressive manner, eh?

Really? you thought i was agressive? where? I’m just offering an opinion, and maybe you’re reading too much into it all.

You, as a player who doesn’t play only sPvP, still have an avenue to get laurels and get dyes. Anyone who plays WvW, which regardless of how in effect it is PvP, still gets them credit towards the PvE rewards and really has no valid avenue to complain.

I play WvW. I don’t care for sPvP because last I checked I couldn’t guarantee being on a team with my buddies, giving me an avenue for well-meshed teamwork, and thus is of no interest to me. Unless that’s changed, then no I won’t play sPvP. Good job on the mis-placed assumptions, though!

As someone above pointed out – the reason is probably because they don’t want players to have two avenues for laurels and unbalancing the cost of rewards in PvE. If sPvP players want dyes, yep, understandable. Same with the mini-pets. Doesn’t mean you need laurels for it. Means you need to rework their rewards system.

Whether you want to admit it or not, trying to essentially force players who otherwise wouldn’t want to play sPvP isn’t part of the many times stated ‘play how you want’. A creed that’s already under fire for the new dailies and monthlies structure. You think people are upset now over not getting laurels in sPvP? Just take a look at the forums again to get an idea of the utter rage being ‘enticed’ into sPvP would induce.

Ya, i believe i just said that, no?

I, personally, still wouldn’t play sPvP even if they introduced laurels as part of the reward. Nor can we make valid claims i’m some special snowflake and thus the only one who thinks that way.

Not sorry for sticking my chocolate in your peanut butter. I don’t like peanut butter kthx.

Seems you’re taking his conversation waay to seriously, so I’m going to bow out.

err, kthx?

It’s text, guess what, you write a certain way, and say certain things, you get perceived as aggressive. Pretty basic lesson of the internet.

If discussing game mechanics is taking something too seriously, yeah okay. Whatever you need to make yourself feel like you ‘won’.

Have a good day.

No Laurels for PvP players

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

An argument only? really? Trust me to old for that, or to even care that much.

I think it would be a good idea to reward people for doing the pvp daily with a laurel. I didn’t realize it was earth-shattering.

I’m sure actual pvpers are more interested in tournaments. Me, just having some fun with random PuGs. It sounds to me like a Spvp is a part of the game you don’t play, and are dismissive about it.

If people played it only with an eye toward the reward, shame on them for playing a part of the game they don’t enjoy, but i guess they really need that new shinny eh? And will go after it by any means neccasary. Really telling about the state of MMOs perhaps.

Maybe you’re right, the amount of threads for giving a laurel for spvp would be monumentous. People would feel obligated to do it, because they need that new “ring”.

Even if its something they choose not to do.

Ah well..

didn’t mean to get my chocolate in your peanut butter..

Rather, i’m being dismissive about you trying to make out like you have no avenue to get laurels, when you said yourself you play all aspects of the game. You of all people in this thread are only complaining for the sake of complaining when it doesn’t actually affect you.

Gotta have a laugh at the ’i’m too old and don’t care’. Don’t care enough to keep responding in a somewhat aggressive manner, eh?

You, as a player who doesn’t play only sPvP, still have an avenue to get laurels and get dyes. Anyone who plays WvW, which regardless of how in effect it is PvP, still gets them credit towards the PvE rewards and really has no valid avenue to complain.

I play WvW. I don’t care for sPvP because last I checked I couldn’t guarantee being on a team with my buddies, giving me an avenue for well-meshed teamwork, and thus is of no interest to me. Unless that’s changed, then no I won’t play sPvP. Good job on the mis-placed assumptions, though!

As someone above pointed out – the reason is probably because they don’t want players to have two avenues for laurels and unbalancing the cost of rewards in PvE. If sPvP players want dyes, yep, understandable. Same with the mini-pets. Doesn’t mean you need laurels for it. Means you need to rework their rewards system.

Whether you want to admit it or not, trying to essentially force players who otherwise wouldn’t want to play sPvP isn’t part of the many times stated ‘play how you want’. A creed that’s already under fire for the new dailies and monthlies structure. You think people are upset now over not getting laurels in sPvP? Just take a look at the forums again to get an idea of the utter rage being ‘enticed’ into sPvP would induce.

I, personally, still wouldn’t play sPvP even if they introduced laurels as part of the reward. Nor can we make valid claims i’m some special snowflake and thus the only one who thinks that way.

Not sorry for sticking my chocolate in your peanut butter. I don’t like peanut butter kthx.

No Laurels for PvP players

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Posted by: RanTiannai.1592

RanTiannai.1592

What i’ve gleaned from this thread is you want special treatment for choosing not to play a large chunk of the game.

i play all aspects of the game, and think it would be a great idea to reward PvP dailies with a laurel.

Why not?

I’m contributing to all aspects of the game, I’m sure thats part of ANets goal, no?

You are also not the originator of this thread, who gives a different impression. It’s still a PvE reward, so i’m not sure why you’d want it for PvP. I don’t get glory for doing PvE things, so why would you want Laurels for doing PvP things. I don’t complain about not getting glory either, because I make the choice not to participate in PvP. That’s the crux.

Perhaps, but your impression is that he wants to get special treatment for skipping parts of the game.. Well I’d like that treatment as well, and i don’t skip anything.

I can use those rewards in WvW, which contrary to popular belief is PvP, but thats here nor there. I do think though, that if you were to reward folks with laurels for PvP, you might find more folks doing it, nothing wrong with that.

Sorry, but the game counts WvW as PvE instead of PvP regardless of whether it is in practice or not. So, by doing things in WvW you’re still going to get progress towards your dailies and your point is now moot.

It is?

I believe my point was, that i think offering them for SPvP, you would probably get more folks involved in that aspect of the game, which is win/win.

But since you say my point is moot, it must be so.

Uh huh. Cause you totally mentioned sPvP specifically instead of making a case for WvW being PvP. Offering another reward isn’t likely to get people involved in sPvP the way you think it is, rather than people playing only for as long as it takes to get that reward, and certainly not with an eye towards enjoying that aspect of the game.

Some people like it, some people don’t, and i’m pretty sure the last thing actual PvP players want is people farming it just for laurels. Again, I choose not to play sPvP, and I don’t complain about not getting glory.

It remains a choice not to play that. And by that choice i don’t get the rewards associated with it.

Really you just seem out for an argument more than anything by this point, and the originator of the thread has offered a more constructive response even with criticism than you have.

So to you I say good day, and may you enjoy your sPvP to the fullest.

(edited by RanTiannai.1592)

No Laurels for PvP players

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

What i’ve gleaned from this thread is you want special treatment for choosing not to play a large chunk of the game.

i play all aspects of the game, and think it would be a great idea to reward PvP dailies with a laurel.

Why not?

I’m contributing to all aspects of the game, I’m sure thats part of ANets goal, no?

You are also not the originator of this thread, who gives a different impression. It’s still a PvE reward, so i’m not sure why you’d want it for PvP. I don’t get glory for doing PvE things, so why would you want Laurels for doing PvP things. I don’t complain about not getting glory either, because I make the choice not to participate in PvP. That’s the crux.

Perhaps, but your impression is that he wants to get special treatment for skipping parts of the game.. Well I’d like that treatment as well, and i don’t skip anything.

I can use those rewards in WvW, which contrary to popular belief is PvP, but thats here nor there. I do think though, that if you were to reward folks with laurels for PvP, you might find more folks doing it, nothing wrong with that.

Sorry, but the game counts WvW as PvE instead of PvP regardless of whether it is in practice or not. So, by doing things in WvW you’re still going to get progress towards your dailies and your point is now moot.

No Laurels for PvP players

in Guild Wars 2 Discussion

Posted by: RanTiannai.1592

RanTiannai.1592

What i’ve gleaned from this thread is you want special treatment for choosing not to play a large chunk of the game.

i play all aspects of the game, and think it would be a great idea to reward PvP dailies with a laurel.

Why not?

I’m contributing to all aspects of the game, I’m sure thats part of ANets goal, no?

You are also not the originator of this thread, who gives a different impression. It’s still a PvE reward, so i’m not sure why you’d want it for PvP. I don’t get glory for doing PvE things, so why would you want Laurels for doing PvP things. I don’t complain about not getting glory either, because I make the choice not to participate in PvP. That’s the crux.

No Laurels for PvP players

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Posted by: RanTiannai.1592

RanTiannai.1592

What i’ve gleaned from this thread is you want special treatment for choosing not to play a large chunk of the game.

Game Improvement - Suggestions

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Posted by: RanTiannai.1592

RanTiannai.1592

All I want(right now), is for every time a new resource item is added, for it to have a slot in the resources section of the bank, instead of taking up inventory/regular bank space unnecessarily. I kinda would like to see it for component steps too.