Showing Posts For Reaglass.9658:
Ah okay. I guess I’m not as observant as I think. Well I still like my idea!
So leave it to me to observe the little things in Guild Wars 2. My question is, does the following screenshot have anything to do with future content? Or is it simply a little bug? I think it would be awesome for Zommoros to break out of his mystic forge imprisonment (while making sure he still will make items for you because he’s such a nice guy) in a big content event. Note: look at the mystic forge.
Well I don’t play D/D ele.. So idk why I’m defending them.. but I stalked possante’s posts and my favorite one is about the Moa Morph and the rocket nitro kitten thing. xD
Exactly.. Also this isn’t just a giant field with no obstacles to block attacks. One thing players especially myself tend to do is want to fight in the open and not use the environment to their advantage.
Ahh then that is an exploit and needs to be reported as one.
i only have a few issues with Eles in general.
-D-D:Burning speed for the damage it does with the cd it has. extremly strong
-Ether renewal needs a nerf guaranteed.
-the heals are very high. but unless you fix Shatter-thiefs its kinda needed.
-and then the obvious.. Mist form rezzingonly main issues on eles for me at the moment.
Mist Form isn’t bad.. It buys time but not rez. If you want bad look at Warrior skill of getting back up and being able to actually fight too.
A good elementalist has the best of all worlds, he can tank, can have a variety of boons with high duration, he can heal abundantly, AoE dps very well and has amazing mobility. Oh and their downstate is one of the best in the game.
If you build it as a bunker for tournament games, you can survive fights against 2-3 people for a very long time, which makes it the best bunker class for holding a point.
Your AoE dps as a bunker is decent and your heal is ridiculous.
If you die you are able to quickly move back to your point.Burst eles are amazing for team fights with their huge AoE spells and knockbacks, but i would say they are fine.The real problem is bunker eles.
lol all this qq, may i just ask which 2-3 vs the ele is. because we have 13.8k hp and thief combo can hit that in 1 go, shatter mesmer can hit like aoe 15k combo. would love to see which 3 classes your talking about ele tanking.
it seems we have huge regen BUT we need it. lowest hp pool and light armour. gg.
go ahead, nerf our heals. how does a light armour survive like that?
I agree. I played D/D ele and it really isn’t that OP. It’s good but not OP. Also he is right about the health pool though I had almost 100 hp less than that even.
http://en.gw2skills.net/editor/?fEAQJAoYhImmbyR4gjDAkHm4SJCFP0QRxM5A;ToAA0CnowxgjAHLOOck4MEZCB
power:1839
critic chance: 25% (is 45% because you have perma fury)
critic damage: 33%
toughness: 1485
almost 20k healthyou have 3 BS, you have shocking aura every 20s, you have almost vigor up in combat, you have perma swiftness (no one can run from you) how this isnt OP?
with this build if you are good you are almost invencible and as soon you stack +250 power and change that weapon for another with sigil fire or +5%damage killing guys is easy
I can’t go to that link though I did find some on GW2DB that proved I was playing a different D/D build then.. None the less I had a free tPvP team with 2 of these then a staff support, thief, and me as ranger and we got eaten by the other team which was mainly guardians and mesmers.. so either the D/D’s sucked, which would make the point of OP invalid because OP means you can suck and win, or D/D really isn’t OP vs guardians and mesmers.
A good elementalist has the best of all worlds, he can tank, can have a variety of boons with high duration, he can heal abundantly, AoE dps very well and has amazing mobility. Oh and their downstate is one of the best in the game.
If you build it as a bunker for tournament games, you can survive fights against 2-3 people for a very long time, which makes it the best bunker class for holding a point.
Your AoE dps as a bunker is decent and your heal is ridiculous.
If you die you are able to quickly move back to your point.Burst eles are amazing for team fights with their huge AoE spells and knockbacks, but i would say they are fine.The real problem is bunker eles.
lol all this qq, may i just ask which 2-3 vs the ele is. because we have 13.8k hp and thief combo can hit that in 1 go, shatter mesmer can hit like aoe 15k combo. would love to see which 3 classes your talking about ele tanking.
it seems we have huge regen BUT we need it. lowest hp pool and light armour. gg.
go ahead, nerf our heals. how does a light armour survive like that?
I agree. I played D/D ele and it really isn’t that OP. It’s good but not OP. Also he is right about the health pool though I had almost 100 hp less than that even.
Oh finally someone noticed the rise of the d/d /godmod eles ?
Maybe people will get off thieves back a bit.
Who am i kidding of course they won’t.
people will complain all the time. It’s up to Anet to decide between actually listening to the half minded complaints and turning out like WoW, or looking into the real issue, which is people don’t want to do teamwork or research even to know the counters to them.
a bad thief can kill a bad elementalist ,
but no body can kill a good elementaliste .
I have killed plenty on my ranger.
The only way for new players to learn what they need to is to be given a tough time.. This is what makes experienced players.. Things are balanced in my opinion.. You need to expect everything your opponent throws out which takes research.. No not everyone wants to do this.. These are normally the people who complain of OP classes or just flat out never reach full potential. I have played less than 200 games of sPvP and only 14 tPvP.. The only imbalance I find is sPvP putting you 1v2 or 3v5. tPvP i have won almost half of the battles with complete pugs. 6 to be exact. If you go through the effort to communicate, research, and improve, then you will be a better player and will most likely look down on the biased “OP Classes” as if nothing more than another player kill.
I agree and disagree with Striker. My opinion.. Let WoW baby RNG players go back to WoW. They are a plague that ruins good games. Personally I rather not see them in GW2.
Alright I just wanted to thank you for Fractals. All these people who can’t see past the fact they want loot at others expense without having to work as a team can go ahead and hate it. However I think the checkpoint system should be added to all dungeons instead of waypoints. Waypoints support the “Just die and run back” idea. Its not fair because then it can be exploited as letting someone else in team die so you can just down the boss and get the loot without paying out repairs. Checkpoint supports teamwork and it’s much better than that.
Alright I have a few ideas on Guild Hall Skins/Area Types. And also what should go in them. First I’ll list area types I would love seeing. #1 Kodan Theme, #2 Charr/Black Citadel (or any big city) Theme, #3 Branded Theme, #4 Orr Theme, #5 Tropical Theme (possibly similar to Southshore Cove), #6 Flame Legion Theme, #7 Asuran Lab theme (might go with Rata Sum theme o.O). Next some ideas on what me and my fellow guild mates would like to see in the halls themselves. We know the basics might show up, such as Bank, Merchants, Guild Vendors, Ect. However the way we think of it, it should also be a place of relaxation. I have seen beds in tents, houses, bandit camps, ect, and it would be nice to see some in the guild halls. I will leave scenery to the team responsible for guild halls because I know it will be outstanding. Another idea (this would implement new guild upgrades) is to add karma vendors to the guild halls via guild upgrades. For example they would sell special guild armor and weapon for karma that has not been introduced to the game. I would almost like to say have a guild cultural armor set, but I am aware this would take a lot of work to get it right on all 5 races. We would also like activities added (besides GvG brawl stuff from Guild Wars). Maybe add some new achievements for certain activities that are almost like “Costume Brawl”. In my personal opinion any of this listed would promote guilds and group play even more than they are now. If anyone has any further ideas I would love to hear them.
Anyways. It should be called Skritt Day. Where everything gets thingy on the end.
I think (just to pick on my girlfriend.) we should have 1 day where Bloodtide Coast is renamed to Bloodthingy Coast on Gandara server. This will most likely be ignored but I think it would be great!
People you act like its launch is going to be 5 seconds long and you won’t get a chance.. you don’t need to be there when its launched its going to be here for a week or so.
I think it would be a great idea to make more than one type of dance for a character using /dancehappy or /danceparty. It would make it seem a little more realistic due to no one really just does one type of dance! It all depends on the mood you’re in. I think that should reflect on our characters too!