Showing Posts For Redjac.9318:
The Signet of Spite and Spectral Wall are both good ideas. Thanks for the help.
Just a side note, got jumped by a thief and ran him off. He did not die but had to retreat. He hit me by ambush, so I used Spectral Armor, then DS to Torment him. He cloaked and healed and then used Focus to chill him. He cloaked again and got away. But I think I have fighting chance now.
If I had used Signet of Spite I might have got him….
I play on FC and have had my clock cleaned more than once by ET. But like us you have to plan more to compensate for low numbers. If it is true the numbers are getting better on ET then stay on ET. Low level tiers have little to no skill lag and no load ques. They can be a lot of fun. But if you are discouraged by being “outmanned” all the time, then move to a mid tier server. Go where you have fun.
But I am not moving. I like the FC bunch. You will probably like the ET crowd too.
Thanks for the replies.
I confess my ignorance, how dies one use Spectral Wall in 1v1 fights? I thought it was a Zerg vs Zerg skill.
I should have said in the opening statement, it was the long stealth Dagger/Pistol Thieves I have the most trouble with.
I am not a new player but I am new to the Necromancer profession. I rarely survive attacks by Thieves in WvW combat. More correctly what is a good trait/equipment build to use to defend in small skirmish/ambush?
Several times I would be escorting Doylaks when a thief would attack by ambush and either kill the Doylak or me or both. Only once did I manage to stop the Thief out of several attacks. (It was rarely the same Thief.)
Any advice would appreciated.