Showing Highly Rated Posts By Reesha.7901:

[PvP] Immobilize stacking is not fun!

in Profession Balance

Posted by: Reesha.7901

Reesha.7901

The buff to immobilize should have never have happened in the first place.

Team fights are just distinguishing, as in high level play, BOTH teams spend half their time not moving as they try to focus a single target.

Nerf it back to what it originally was, 1 stack max.

I agree.

When studying software development I had a teacher that said: One of the most important things in software development is to “kill your babies”.

The “babies” in this scenario referred to ideas you came up with and wanted to implement or expand upon.
Ideas that you came to realize would require many changes to everything else without really achieving anything. Ideas that became problematic in the grand design.

In this case, it would be important to identify and remove those elements regardless of your own desire to see “your babies” fully implemented or remaining in the system.

The reason he referred to those as “babies” was, that in software development a lot of passion and thought is often invested into an idea. It can be hard to abandon. It can be hard to admit that it would be better if it removed.

This, I find describes the current situation quite well: The community’s feelings regarding the stacking immobilize and a-net continuing to use ressouces and time attempting to adapt the system around “their baby”. They are trying to make it work, instead of accepting that the change is not welcomed.

(edited by Reesha.7901)

Mesmer - A Matter of Perspective

in Mesmer

Posted by: Reesha.7901

Reesha.7901

@colesy
I don’t think people are trying to say that your setup is not effective. I think you get a strong reaction because you are calling people ‘bad’ simply because they do not share your mindset.

What I do see is people, including myself, arguing that even if your setup provides the most dps you can possibly output as a mesmer, then that play style and that mindset might not suit everyone.

What if someone sees a dungeon for the first time? Are they ‘bad’? Or just new?
What if someone simply loves the GS? Are they ‘bad’? Or did they include the GS as one of their weapons, because it works for them?

There are different ways of perceiving these things.

I for one played Warcraft for many years.
For almost 2 years, (until I got a job and no longer could combine that sort of playing with real life) I raided 7 days a week from 19:00 – 1:30, and a lot more when new content was out. I spend a lot of time min/maximizing everything. Even when I got a job and scaled down a bit it was still 5-6 days a week, but from 19:00 – 24:00 instead.

Gw2 is a different game for me. I have more focus on enjoying myself, enjoying the content and less focus on being super efficient. If I want to try something out in a dungeon (within reason), then I try it out.

I am no Pyro, but as long as I don’t ruin the experience for the people I play with, or attempt to join those players that want to focus on speed runs, I honestly don’t see it doing any harm to anyone.

(edited by Reesha.7901)