Showing Posts For Remixex.2089:

When did we start being "OP"? (spvp)

in Warrior

Posted by: Remixex.2089

Remixex.2089

Disclaimer: This is all from the perspective of a low-ish skilled player, 50% win rate in unranked with 700 matches

Like, for real, I stopped doing competitive pvp on season 2, we were trash tier ( I even saw a post of a so-called warrior pro, with proof, saying that the class was absolutely unplayable), the condi meta ate us alive, i couldn’t 1v1 any class and the hammer started to suck, Revs could annihilate us with their torment and mallyx stances, etc

Now i come back using a similar build of when i left, except i swapped the hammer for a Shield and a Mace or an Axe (lately more mace than axe), and I’ve never felt so confident as a Warrior, my question is, What happened? What got nerfed? Did we get buffed? DHs are the only ones giving me trouble lately, and that’s because I’m bad

Either that or my MMR dropped so much i get matched with horrible people that can’t 1v1

Back to Unrelenting Assault

in Revenant

Posted by: Remixex.2089

Remixex.2089

If you have to weaken it to make it evade then do it, Warrior’s greatsword #3 already evades and does very good damage.
If you dare press 3 while having a sword you’ll embrace all of the enemies attacks and AoEs and if you manage to end the skill while still breathing you don’t have enough time or energy to escape the situation (because the energy mechanic is the main problem of this class)

[PvP] Soldier revenant

in Revenant

Posted by: Remixex.2089

Remixex.2089

You’re right, it’s the only that works, i tried to pull out a sustain-dps Revenant and i get squished so fast that i’m more effective downed than up.

Better than last beta,but still lacks stuff

in Revenant

Posted by: Remixex.2089

Remixex.2089

The energy cost is insane, utility-wise is fine because, if you think about it, you can have 10 utility skills active if the fight is long enough, but the weapon cost is ridiculous, i tried a marauder amulet build in pvp with a sword in the main hand, and i have to say, as cool as the number 3 move looks, you swallow all the AoEs of the enemy because it doesn’t count as evading (contrary to the number 3 of the warrior’s GS for example) and you end up dying because, if you could complete the move, you have no energy to get out of combat.
The assassin stance is very good, it gives mobility to go in and out of combat if you have the energy, he’s squishy though, he felt more squishy than my glass cannon warrior i use in sPvP, and he doesn’t really have very good or tangible cc because his Hammer skills are ranged.
The dwarf stance has a good pseudo-cc abilities that can get you and your team out of a bad situation in team fights, but then again they cost energy and if you decide to support you can’t engage because of the weapon skills energy cost.