Showing Posts For RetroRocket.7925:
Suggestion: re evaluate the balance of Elementalists in a group?
in Suggestions
Posted by: RetroRocket.7925
I have never seen a class specific lfg at lvl 80, never. elementalist are probably the 2nd best healer in the game with the best aoe field effects in the game. if you are having trouble finding groups because of low level biases create your own.
Currently the last 3 times I ran HotW exploreable mode the Butchers path there has been a game breaking bug in the final room, the final boss ginva the butcher does not spawn, and the floor leading to his boss room has no collision detection and cause people to fall through it down into one of the closed off water areas from one of the other paths. can we please get a eta on a fix for this clearly broken dungeon?
had the same bug alot of people on our server had it also, please fix this dungeon, or make plunderer not in a underwater gimmick fight
i think we all know, after the heartseeker nerf, its time for the best class in the game to be nerfed, not only do you have the damage on a heartseeker strike + haste thief in 1 ability on a 8 second cooldown (hundred blades) you also have what is pretty much the easiest pve(2 shotting lvl 80 mobs without thought) , and pvp builds(1 shotting clothies) in the game, while still being one of the best for dungeons because of the pleathora of healing skills, knockdowns, cc, cc reduction and heavy armor. its time to nerf the most overpowered class in the game.
i say a general across the board 20% reduction in damage is necessary to bring it in line with the other classes. heck maybe a 20% base hp nerf too. its completely unfair other classes are pigeonholed in to 1 or 2 builds while warriors have the capability to do EVERYTHING extremely well with what might as well be button smashing. heck the last patch they BUFFED you guys for some stupid reason.
(edited by RetroRocket.7925)