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I don't understand the opposition to mounts

in Guild Wars 2 Discussion

Posted by: Rhykael.1398

Rhykael.1398

  1. Having a character poof them in out of thin air is not immersive. Immersive would be going to a stable to get them, having to rest them, feed them, pay for their upkeep and return them to the stable when done.

Just to make one thing clear – I’m not arguing for or against mounts here, but to make the case for ultra-realism in a game otherwise featuring magic, insta-teleportation and freaking ghosts seems a bit far-fetched to me.

Immersion is subjective. Magic mounts that disappear and appear at my whim are not in any way immersive to me.

Fair enough – to you. You didn’t specify that in your previous post.
You just stated it as fact.

But that aside, the point of my reply was that arguing for ultra-realism (i.e. having to walk to a stable, pay for the upkeep and deposit said mount again) in certain areas of the game, while ostensibly accepting zero-realism in others is indeed – as you correctly specified in your second post – a very subjective matter.

Hardest class to level up?

in Guild Wars 2 Discussion

Posted by: Rhykael.1398

Rhykael.1398

Mesmer (…) can be mind numbing

Heh.

I don't understand the opposition to mounts

in Guild Wars 2 Discussion

Posted by: Rhykael.1398

Rhykael.1398

  1. Having a character poof them in out of thin air is not immersive. Immersive would be going to a stable to get them, having to rest them, feed them, pay for their upkeep and return them to the stable when done.

Just to make one thing clear – I’m not arguing for or against mounts here, but to make the case for ultra-realism in a game otherwise featuring magic, insta-teleportation and freaking ghosts seems a bit far-fetched to me.

And their arguments to get the core game opened to gliders were identical to mount arguments.

“They are fun”

Funny how that works.

Yeah, people having fun in a game – they’re the worst. Do you need a hug?