Showing Posts For Rilauven.4123:

Wildcard Tournament

in PvP

Posted by: Rilauven.4123

Rilauven.4123

Dear ArenaNet,
have u ever considered there are teams awaiting for months to have a chance to compete in pvp scene at good level? You really wanna do a tournament giving opportunity just to 6 teams to compete – 4 already decided ( chosen between teams already in proleague ) with no opportunity for others teams to show their potential? Many player even that are not playing anymore would like to return back if u d just give em the possibility to fight for something in competitive scene. Everyone will be greatfull to you if u ll make a new challenger cup open to everyone before wildcard tournament or making this tournament open as old ToL to any team wanna partecipate. The best teams anyway will shine but u must give to everyone an aim in this game. Do not even reserve 6 spots… but 8 or 10. Your target should be getting this game more fun and more esports, trying to let the community grow up. It seems you are doing everything possible to let this game die decisively. Try not just to read these posts without taking care of what community says. Advices are made by players who tries getting this game better.
Discuss.

Balance Goals for the Winter 2016 Update

in PvP

Posted by: Rilauven.4123

Rilauven.4123

In my opinion to try to balance the pvp in the right way we need to procede slightly. 1st of all it is necessary to see pr0 league or top tier tournaments to find out the real potential of a profession. So for sure 2 best professions atm are mesmer and revenant over all. Revenant just overtook every dps dealer profession on this game. I can say mine for the DH. Do you see any DH in pr0 league? If u undestand the game DH is easily countered by anyone on good levels… Cant do any 1vs1 , he has nothing on mobility, easily getting chased, not enough sustain. Traps can be easily dodged. In my opinion the broken thing that MUST be nerfed on DH is traps duration when dropped. A trap cant stay for 5 minutes on a point, randomly killing players that try a decap. Traps must stay on after beeing dropped for 15-20 secs max. That is a usefull nerf and the only in my opinion possible, cause revenant stats on dmg are 10 times better. It s enough u gonna rework a bit other profession offensive builds in my opinion. You should even try to give opportunity to any class to get swiftness on traits ( even guard and necro ) cause mobility is too important on conquest pvp games. Good rework on Diamond Skin, you should nerf bristleback damage on druid ( unarguably top profession 1vs1), rev sustain and condi spamming on condi rev build ( especially confusion and torment ). Dont nerf 2 much alacrity or you can drop off the meta forever for sure even shatter mesm build, i think u can work on other sides. War should be buffed ofc, only really unplayable profession atm. Remember, thief will be forever the top profession at these game in therms of mobility: do not buff it so much or it will be 2 much OP in a future meta comp.

Balance patch?

in PvP

Posted by: Rilauven.4123

Rilauven.4123

Greetings,
I wonder if we might expect a patch of balance during this week. PvP is getting so annoying even in ranked and solo queue with all these celes, bunky class, eles and so on.

The gap between profession with high sustain and marauders/zerky ones is so evident.